Auditions are 1 of 3 main activities your idol can do during a Produce. Like Fes, you face off against other idols in order to appease the 3 judges while gaining the most stars! However, in Produce you don't have your other Fes idols to help out, so your Produce idol teams up with their 4 of their Support idols onstage instead.
Special Auditions are time-limited. These Auditions are only available at the last week of a season after fulfilling certain conditions. Clearing a Special Audition will reward you with more stats or fans than a normal Audition.
Audition Basics
Regardless of whether it is an audition in W.I.N.G., the prelims or finals of Fan Festival, or G.R.A.D. part 1 or 2 or even the loser comeback in G.R.A.D., the layout of auditions are similar:
The left side of the screen shows the judges as well as their respective trends. Below that is the passives list which shows the passives that are currently active. Below that is the skill queue, which lists down the last 5 idols whose skills you have used. The right side of the screen are the idol units, including your own and their respective star counts. At the bottom center beside the skill queue and passives list are the available appeal skills. You can have up to three appeal skills at a time. At the bottom right beside the appeal skills is the memory appeal gauge which if filled will let you use memory appeal.
The buttons on the upper right increase the speed of the fes animations, and pause the game. bringing up a menu which shows on one tab all the buffs that are active on your character, and on the other tab the skills that your fes units have. The bottom left part of the menu shows what song is playing during auditions.
The goal of auditions is to gain the most stars. You gain stars by either getting a certain amount of appeal points to a judge, getting the last hit on a judge (last appeal) or getting the most amount of appeal points on a single judge after the last hit was made. (top appeal) Also like auditions, fes follows stat trends which determine how many stars can a judge give. The following table shows the amount of stars you can gain per stat trend:
Trend |
Multiplier |
Reaching a certain point threshold (30% of total judge HP) |
Last Appeal |
Top Appeal
|
1st |
2x |
4 |
8 |
20
|
2nd |
1.5x |
3 |
6 |
15
|
3rd |
1x (base) |
2 |
4 |
10
|
To attack a judge, press the skill and hit the judge. An appeal bar will then show up indicating how strong will your appeal be and when your unit is going to attack. If the cursor hits the cyan part of the bar the appeal will show as normal, hit yellow the appeal will show as good, hit white the appeal will show as perfect, hit purple the appeal will show as bad. For appeal priority, Perfect appeals and memory appeals have the highest memory, then good appeals, then judges attack, then normal appeals, then finally bad appeals. Players will always have the higher priority over AI, so for example if the player hits good, and some other units hit good as well, the player will always be above the other units that hit good appeals.
The memory appeal gauge is filled up depending on how well you did during regular appeals. The memory gauge is also filled depending on your produce idol's tension prior to the audition. This can be seen on the upper right part of the main produce screen. If the tension indicator shows a red smiling face, then the tension is at its highest and therefore the memory gauge is close to full. Conversely, if the purple sad face is shown, then the memory gauge starts at 0%. Note that if the memory appeal level is 0, then the memory appeal will not charge during auditions.
When the memory appeal gauge is full, you can use the memory appeal. A film strip-like animation will then show up with a pointer on top. If the pointer lands at "good" then your memory appeal will deal normal damage and will be the first on top of the appeal priority list. Otherwise if it lands on bad, then, the damage will be much lower and it will proc after the judges attack.
If you learned the produce idol's appeal skills, they can have the word "LINK" above them. Same with the memory appeal. This means that the skill has a link appeal. Link appeals can proc after a regular appeal or memory appeal when the skill queue has the idols that are listed in the link appeal's requirements, usually members of that idol's unit. When a link appeal can be made, the "LINK" word will glow pink, meaning it can proc. Link appeals can have unique effects and can help turn the tide of an audition so do keep an eye on that!
W.I.N.G. Auditions
There are three kinds of auditions for W.I.N.G.: Regular Auditions, Special Auditions, and W.I.N.G. itself. Below are the AI patterns for each audition.
Regular Auditions
Season 1
Banner
|
Stats
|
|
Prerequisite |
Rank F
|
Difficulty |
1
|
Fan Gain |
+1000
|
Stat Gain
|
2 of Vo. / Da. / Vi. +2,
1 +4
|
Base Enemy Appeal |
???
|
Enemy Mental |
100
|
Judge's Health
|
2400 (Master:: 3600)
|
Judge's Damage
|
3 × 2way (Master: 4 x 2way)
|
|
Enemy Pattern
Idol
|
Appeal Type
|
Turn 1
|
Turn 2
|
Turn 3
|
A
|
???
|
3rd
|
1st
|
2nd
|
B
|
???
|
1st
|
2nd
|
3rd
|
|
Banner
|
Stats
|
|
Prerequisite |
Rank F
|
Difficulty |
2
|
Fan Gain |
+2000
|
Stat Gain
|
2 of Vo. / Da. / Vi. +3,
1 +6
|
Base Enemy Appeal |
???
|
Enemy Mental |
120
|
Judge's Health
|
5200 (Master: 7800)
|
Judge's Damage
|
4 × 2way (Master: 5 x 2way)
|
|
Enemy Pattern
Idol
|
Appeal Type
|
Turn 1
|
Turn 2
|
Turn 3
|
A
|
Vo.
|
2nd
|
3rd
|
2nd
|
B
|
???
|
2nd
|
2nd
|
2nd
|
|
Banner
|
Stats
|
|
Prerequisite |
Rank F
|
Difficulty |
3
|
Fan Gain |
+3000
|
Stat Gain
|
2 of Vo. / Da. / Vi. +4
1 +8
|
Base Enemy Appeal |
???
|
Enemy Mental |
150
|
Judge's Health
|
6500 (Master: 9750)
|
Judge's Damage
|
6 × 2way (Master: 8 x 2way)
|
|
Enemy Pattern
Idol
|
Appeal Type
|
Turn 1
|
Turn 2
|
Turn 3
|
A
|
Vi.
|
3rd
|
2nd
|
1st
|
B
|
Da.
|
3rd
|
3rd
|
3rd
|
|
Banner
|
Stats
|
|
Prerequisite |
Rank E
|
Difficulty |
5
|
Fan Gain |
+5000
|
Stat Gain
|
2 of Vo. / Da. / Vi. +5
1 +10
|
Base Enemy Appeal |
941 (Master: 1884)
|
Enemy Mental |
150
|
Judge's Health
|
12000 (Master: 18000)
|
Judge's Damage
|
9 × 2way (Master: 12 x 2way)
|
|
Enemy Pattern
Idol
|
Appeal Type
|
Turn 1
|
Turn 2
|
Turn 3
|
A
|
Vo.
|
1st(→2nd)
|
1st(→2nd)
|
1st(→2nd)
|
B
|
Da.
|
1st(→2nd)
|
1st(→2nd)
|
1st(→2nd)
|
C
|
Vi.
|
1st |
3rd |
2nd
|
Master: 2nd(→1st) |
Master: 2nd(→1st) |
Master: 2nd(→1st)
|
|
Season 2
Banner
|
Stats
|
|
Prerequisite |
Rank F
|
Difficulty |
6
|
Fan Gain |
+3000
|
Stat Gain
|
2 of Vo. / Da. / Vi. +3,
1 +6
|
Base Enemy Appeal |
???
|
Enemy Mental |
150
|
Judge's Health
|
5000 (Master: 7500)
|
Judge's Damage
|
11 × 2way (Master: 15 x 2way)
|
|
Enemy Pattern
Idol
|
Appeal Type
|
Turn 1
|
Turn 2
|
Turn 3
|
A
|
Vi.
|
3rd
|
1st
|
2nd
|
B
|
Vo.
|
1st
|
2nd
|
3rd
|
C
|
Vi.
|
1st
|
1st
|
1st
|
|
Banner
|
Stats
|
|
Prerequisite |
Rank F
|
Difficulty |
7
|
Fan Gain |
+5000
|
Stat Gain
|
2 of Vo. / Da. / Vi. +4,
1 +8
|
Base Enemy Appeal |
???
|
Enemy Mental |
180
|
Judge's Health
|
7500 (Master: 11250)
|
Judge's Damage
|
14 × 2way (Master: 19 x 2way)
|
|
Enemy Pattern
Idol
|
Appeal Type
|
Turn 1
|
Turn 2
|
Turn 3
|
A
|
Vo.
|
3rd
|
2nd
|
1st
|
B
|
???
|
3rd
|
3rd
|
3rd
|
C
|
???
|
1st
|
1st
|
1st
|
|
Banner
|
Stats
|
|
Prerequisite |
Rank F
|
Difficulty |
8
|
Fan Gain |
+10000
|
Stat Gain
|
2 of Vo. / Da. / Vi. +5
1 +10
|
Base Enemy Appeal |
874 (Master: 1399)
|
Enemy Mental |
210
|
Judge's Health
|
12000 (Master: 18000)
|
Judge's Damage
|
15 × 2way (Master: 20 x2way)
|
|
Enemy Pattern
Idol
|
Appeal Type
|
Turn 1
|
Turn 2
|
Turn 3
|
A
|
Vo.
|
2nd
|
3rd
|
1st
|
B
|
Da.
|
3rd(→2nd) |
3rd(→2nd) |
3rd(→2nd)
|
Master: 1st(→2nd) |
Master: 1st(→2nd) |
Master: 1st(→2nd)
|
C
|
Vo.
|
3rd
|
1st
|
2nd
|
|
Banner
|
Stats
|
|
Prerequisite |
Rank D
|
Difficulty |
10
|
Fan Gain |
+15000
|
Stat Gain
|
2 of Vo. / Da. / Vi. +6
1 +12
|
Base Enemy Appeal |
1500 (Master: 3000)
|
Enemy Mental |
225
|
Judge's Health
|
25000 (Master: 37500)
|
Judge's Damage
|
16 × 3way (Master: 21 x 3way)
|
|
Enemy Pattern
Idol
|
Appeal Type
|
Turn 1
|
Turn 2
|
Turn 3
|
A
|
Da.
|
1st
|
2nd
|
3rd
|
B
|
Vi.
|
2nd |
1st |
3rd
|
Master: 2nd(→1st) |
Master: 2nd(→1st) |
Master: 2nd(→1st)
|
C
|
Da.
|
2nd
|
2nd
|
2nd
|
D
|
Vi.
|
3rd |
2nd |
1st
|
Master: 3rd |
Master: 1st |
Master: 2nd
|
|
Season 3
Banner
|
Stats
|
|
Prerequisite |
Rank F
|
Difficulty |
11
|
Fan Gain |
+15000
|
Stat Gain
|
2 of Vo. / Da. / Vi. +4
1 +8
|
Base Enemy Appeal |
???
|
Enemy Mental |
180
|
Judge's Health
|
11000 (Master: 16500)
|
Judge's Damage
|
14 × 3way (Master: 19 x 3way)
|
|
Enemy Pattern
Idol
|
Appeal Type
|
Turn 1
|
Turn 2
|
Turn 3
|
A
|
Vi.
|
1st
|
1st
|
1st
|
B
|
Vi.
|
1st
|
3rd
|
2nd
|
C
|
Vo.
|
3rd
|
3rd
|
3rd
|
D
|
Da.
|
1st
|
1st
|
1st
|
|
Banner
|
Stats
|
|
Prerequisite |
Rank F
|
Difficulty |
12
|
Fan Gain |
+20000
|
Stat Gain
|
2 of Vo. / Da. / Vi. +5
1 +10
|
Base Enemy Appeal |
925 (Master: 1668)
|
Enemy Mental |
210
|
Judge's Health
|
18000 (Master: 27000)
|
Judge's Damage
|
17 × 3way (Master: 23 x 3way)
|
|
Enemy Pattern
Idol
|
Appeal Type
|
Turn 1
|
Turn 2
|
Turn 3
|
A
|
Vo.
|
3rd
|
1st
|
2nd
|
B
|
Vi.
|
1st
|
2nd
|
3rd
|
C
|
Vi.
|
1st
|
1st
|
1st
|
D
|
???
|
3rd
|
2nd
|
1st
|
|
Banner
|
Stats
|
|
Prerequisite |
Rank F
|
Difficulty |
13
|
Fan Gain |
+40000
|
Stat Gain
|
2 of Vo. / Da. / Vi. +6
1 +12
|
Base Enemy Appeal |
2542 (Master: 4576)
|
Enemy Mental |
300
|
Judge's Health
|
40000 (Master: 60000)
|
Judge's Damage
|
19 × 3way (Master: 25 x 3way)
|
|
Enemy Pattern
Idol
|
Appeal Type
|
Turn 1
|
Turn 2
|
Turn 3
|
A
|
Da.
|
3rd(→1st)
|
3rd(→1st)
|
3rd(→1st)
|
B
|
Vo.
|
1st(→2nd)
|
1st(→2nd)
|
1st(→2nd)
|
C
|
Vo.
|
2nd
|
3rd
|
1st
|
D
|
Vi.
|
3rd(→2nd) |
3rd(→2nd) |
3rd(→2nd)
|
Master: 2nd(→1st) |
Master: 2nd(→1st) |
Master: 2nd(→1st)
|
|
Banner
|
Stats
|
|
Prerequisite |
Rank C
|
Difficulty |
15
|
Fan Gain |
+50000
|
Stat Gain
|
2 of Vo. / Da. / Vi. +7
1 +14
|
Base Enemy Appeal |
3050 (Master: 6100)
|
Enemy Mental |
350
|
Judge's Health
|
52000 (Master: 78000)
|
Judge's Damage
|
26 × 3way (Master: 35 x3way)
|
|
Enemy Pattern
Idol
|
Appeal Type
|
Turn 1
|
Turn 2
|
Turn 3
|
A
|
Da.
|
3rd |
1st |
2nd
|
Master: 1st(→2nd) |
Master: 1st(→2nd) |
Master: 1st(→2nd)
|
B
|
Vo.
|
1st
|
2nd
|
3rd
|
C
|
Vi.
|
2nd
|
1st
|
3rd
|
D
|
Vo.
|
2nd(→3rd)
|
2nd(→3rd)
|
2nd(→3rd)
|
E
|
Da.
|
3rd
|
2nd
|
1st
|
|
Season 4
Banner
|
Stats
|
|
Prerequisite |
Rank F
|
Difficulty |
16
|
Fan Gain |
+15000
|
Stat Gain
|
2 of Vo. / Da. / Vi. +5
1 +10
|
Base Enemy Appeal |
1804 (Master: 3158)
|
Enemy Mental |
300
|
Judge's Health
|
20000 (Master: 30000)
|
Judge's Damage
|
23 × 3way (Master: 31 x3way)
|
|
Enemy Pattern
Idol
|
Appeal Type
|
Turn 1
|
Turn 2
|
Turn 3
|
A
|
Da.
|
3rd(→1st)
|
3rd(→1st)
|
3rd(→1st)
|
B
|
Vo.
|
1st(→2nd)
|
1st(→2nd)
|
1st(→2nd)
|
C
|
Da.
|
1st(→2nd)
|
1st(→2nd)
|
1st(→2nd)
|
D
|
Vi.
|
1st
|
3rd
|
2nd
|
E
|
Vo.
|
3rd
|
1st
|
2nd
|
|
Banner
|
Stats
|
|
Prerequisite |
Rank F
|
Difficulty |
16
|
Fan Gain |
+25000
|
Stat Gain
|
2 of Vo. / Da. Vi. +6
1 +12
|
Base Enemy Appeal |
2552 (Master: 4084)
|
Enemy Mental |
340
|
Judge's Health
|
25000 (Master: 37500)
|
Judge's Damage
|
26 × 3way (Master: 35 x3way)
|
|
Enemy Pattern
Idol
|
Appeal Type
|
Turn 1
|
Turn 2
|
Turn 3
|
A
|
Vi.
|
1st
|
2nd
|
3rd
|
B
|
Da.
|
1st(→3rd)
|
1st(→3rd)
|
1st(→3rd)
|
C
|
Vi.
|
3rd
|
2nd
|
1st
|
D
|
Vo.
|
3rd(→1st) |
3rd(→1st) |
3rd(→1st)
|
Master: 2nd(→3rd) |
Master: 2nd(→3rd) |
Master: 2nd(→3rd)
|
E
|
Da.
|
1st(→2nd)
|
1st(→2nd)
|
1st(→2nd)
|
|
Banner
|
Stats
|
|
Prerequisite |
Rank F
|
Difficulty |
18
|
Fan Gain |
+50000
|
Stat Gain
|
2 of Vo. / Da. / Vi. +7
1 +14
|
Base Enemy Appeal |
4058 (Master: 8116)
|
Enemy Mental |
450
|
Judge's Health
|
71500 (Master: 107250)
|
Judge's Damage
|
27 × 3way (Master: 36 x3way)
|
|
Enemy Pattern
Idol
|
Appeal Type
|
Turn 1
|
Turn 2
|
Turn 3
|
A
|
Vi.
|
2nd
|
3rd
|
1st
|
B
|
Vi.
|
3rd(→2nd) |
(3rd(→2nd) |
3rd(→2nd)
|
Master: 1st(→2nd) |
Master: 1st(→2nd) |
Master: 1st(→2nd)
|
C
|
Vo.
|
3rd
|
1st
|
2nd
|
D
|
Vo.
|
1st
|
2nd
|
3rd
|
E
|
Da.
|
2nd
|
1st
|
3rd
|
|
Banner
|
Stats
|
|
Prerequisite |
Rank B
|
Difficulty |
19
|
Fan Gain |
+100000
|
Stat Gain
|
2 of Vo. / Da. / Vi. +8
1 +16
|
Enemy Appeal |
4250 (Master: 8500)
|
Enemy Mental |
470
|
Judge's Health
|
75000 (Master: 112500)
|
Judge's Damage
|
30 × 3way (Master: 40 x3way)
|
|
Enemy Pattern
Idol
|
Appeal Type
|
Turn 1
|
Turn 2
|
Turn 3
|
A
|
Vi.
|
2nd(→3rd) |
2nd(→3rd) |
2nd(→3rd)
|
Master: 1st(→2nd) |
Master: 1st(→2nd) |
Master: 1st(→2nd)
|
B
|
Da.
|
3rd |
2nd |
1st
|
Master: 2nd |
Master: 3rd |
Master: 1st
|
C
|
Vo.
|
3rd(→1st) |
3rd(→1st) |
3rd(→1st)
|
Master: 2nd |
Master: 3rd |
Master: 1st
|
D
|
Vo.
|
1st(→2nd)
|
1st(→2nd)
|
1st(→2nd)
|
E
|
Da.
|
1st(→2nd)
|
1st(→2nd)
|
1st(→2nd)
|
|
Banner
|
Stats
|
|
Prerequisite |
Rank A
|
Difficulty |
19
|
Fan Gain |
+200000
|
Stat Gain
|
2 of Vo. / Da. / Vi. +9
1 +18
|
Base Enemy Appeal |
7245 (Master: 11592)
|
Enemy Mental |
520
|
Judge's Health
|
90000 (Master: 135000)
|
Judge's Damage
|
36 × 3way (Master: 48 x 3way)
|
|
Enemy Pattern
Idol
|
Appeal Type
|
Turn 1
|
Turn 2
|
Turn 3
|
A
|
Vi.
|
1st |
3rd |
2nd
|
Master: 1st |
Master: 2nd |
Master: 3rd
|
B
|
Vo.
|
3rd |
1st |
2nd
|
Master: 1st |
Master: 2nd |
Master: 3rd
|
C
|
Vi.
|
1st |
2nd |
3rd
|
Master: 2nd |
Master: 1st |
Master: 3rd
|
D
|
Vo.
|
1st(→3rd) |
1st(→3rd) |
1st(→3rd)
|
Master: 2nd |
Master: 1st |
Master: 3rd
|
E
|
Da.
|
3rd |
2nd |
1st
|
Master: 1st(→2nd) |
Master: 1st(→2nd) |
Master: 1st(→2nd)
|
|
Banner
|
Stats
|
|
Prerequisite |
Rank S
|
Difficulty |
20
|
Fan Gain |
+300000
|
Stat Gain
|
2 of Vo. / Da. / Vi. +10
1 +20
|
Base Enemy Appeal |
10550 (Master: 15828)
|
Enemy Mental |
600
|
Judge's Health
|
144000 (Master: 216000)
|
Judge's Damage
|
40 × 3way (Master: 53 x 3way)
|
|
Enemy Pattern
Idol
|
Appeal Type
|
Turn 1
|
Turn 2
|
Turn 3
|
A
|
Vi.
|
3rd(→1st) |
3rd(→1st) |
3rd(→1st)
|
Master: 2nd(→3rd) |
Master: 2nd(→3rd) |
Master: 2nd(→3rd)
|
B
|
Vo.
|
1st(→2nd)
|
1st(→2nd)
|
1st(→2nd)
|
C
|
Da.
|
2nd
|
3rd
|
1st
|
D
|
Vo.
|
3rd(→2nd)
|
3rd(→2nd)
|
3rd(→2nd)
|
E
|
Da.
|
3rd
|
1st
|
2nd
|
|
Special Auditions
The following Special Auditions are only available on the last week of each season for a limited time during certain events.
Season 1
Banner
|
Stats
|
Clear Rewards
|
|
Prerequisite |
Rank D
|
Difficulty |
10
|
Fan Gain |
+40000
|
Base Enemy Appeal |
1315 (Master: 2630)
|
Enemy Mental |
250
|
Judge's Health
|
15000 (Master: 22500)
|
Judge's Damage
|
15 × 2way (Master: 20 x 2way)
|
Special |
- Enemies possess all
Vo/Da/Vi (Excellent) appeals
- Custom star distribution
|
|
Stats gain |
Two of "Vo, Da, Vi" are +10, the remaining one is +20
|
Training Ticket |
Gold or Silver Training Ticket ×1
|
Production Items |
One of the following
- Secret Notepad ×1
- Petit Tension Aroma ×1
- Healing Tart ×1
- Tension Aroma ×1
- Healing Fruit Tart ×1
- Trend Magazine ×1
|
|
Enemy Pattern
Idol
|
Turn 1
|
Turn 2
|
Turn 3
|
A
|
1st(→2nd)
|
1st(→2nd)
|
1st(→2nd)
|
B
|
2nd(→3rd)
|
2nd(→3rd)
|
2nd(→3rd)
|
C
|
3rd(→2nd)
|
3rd(→2nd)
|
3rd(→2nd)
|
|
Stars
Trend
|
Top Appeal
|
Last Appeal
|
Bonus Appeal
|
1st
|
4
|
4
|
12
|
2nd
|
3
|
3
|
9
|
3rd
|
2
|
2
|
6
|
|
Season 2
Banner
|
Stats
|
Clear Rewards
|
|
Prerequisite |
Memory Level 2
|
Difficulty |
15
|
Fan Gain |
+100000
|
Base Enemy Appeal |
1600 (Master: 3200)
|
Enemy Mental |
270
|
Judge's Health
|
35000 (Master: 52500)
|
Judge's Damage
|
18 × 3way (Master: 24 x3way)
|
Special |
- Judges use 80% STAT
DOWN[2 turns] every 2 turns after the 1st turn
- Custom star distribution
|
|
Stats gain |
Two of "Vo, Da, Vi" are +10, the remaining one is +20
|
Training Ticket |
Gold or Silver Training Ticket ×1
|
Production Items |
One of the following
- Secret Notepad ×1
- Petit Tension Aroma ×1
- Healing Tart ×1
- Tension Aroma ×1
- Healing Fruit Tart ×1
|
|
Enemy Pattern
Idol
|
Appeal Type
|
Turn 1
|
Turn 2
|
Turn 3
|
A
|
Da.
|
1st
|
2nd
|
3rd
|
B
|
Vi.
|
2nd |
1st |
3rd
|
Master: 2nd(→1st) |
Master: 2nd(→1st) |
Master: 2nd(→1st)
|
C
|
Da.
|
1st(→2nd)
|
1st(→2nd)
|
1st(→2nd)
|
D
|
Vi.
|
3rd
|
2nd
|
1st
|
|
Stars
Trend
|
Top Appeal
|
Last Appeal
|
Bonus Appeal
|
1st
|
8
|
20
|
4
|
2nd
|
6
|
15
|
3
|
3rd
|
4
|
10
|
2
|
|
Season 3
Banner
|
Stats
|
Clear Rewards
|
|
Prerequisite |
Three Support Idols at Red Bond
|
Difficulty |
20
|
Fan Gain |
+50000
|
Base Enemy Appeal |
3660 (Master: 7320)
|
Enemy Mental |
400
|
Judge's Health
|
210000 (Master: 315000)
|
Judge's Damage
|
20 × 4way (Master: 27 x4way)
|
Special |
- Judges have high HP
- Judges attack before
"Good" Appeal
- Judges use 100% STAT UP
[2 turns] every 2 turns
|
|
Stats gain |
Two of "Vo, Da, Vi" are +10, the remaining one is +50
|
Training Ticket |
Gold or Silver Training Ticket ×1
|
Production Items |
One of the following
- Secret Notepad ×1
- Petit Tension Aroma ×1
- Healing Tart ×1
- Tension Aroma ×1
- Healing Fruit Tart ×1
- Schedule Change Note ×1
|
|
Enemy Pattern
Idol
|
Appeal Type
|
Turn 1
|
Turn 2
|
Turn 3
|
A
|
Da.
|
2nd |
1st |
3rd
|
Master: 1st |
Master: 2nd |
Master: 3rd
|
B
|
Vo.
|
2nd |
3rd |
1st
|
Master: 2nd |
Master: 1st |
Master: 3rd
|
C
|
Vi.
|
1st(→2nd)
|
1st(→2nd)
|
1st(→2nd)
|
D
|
Vo.
|
1st(→2nd) |
1st(→2nd) |
1st(→2nd)
|
Master: 2nd(→1st) |
Master: 2nd(→1st) |
Master: 2nd(→1st)
|
E
|
Da.
|
1st(→2nd)
|
1st(→2nd)
|
1st(→2nd)
|
|
Stars
Trend
|
Top Appeal
|
Last Appeal
|
Bonus Appeal
|
1st
|
20
|
8
|
4
|
2nd
|
15
|
6
|
3
|
3rd
|
10
|
4
|
2
|
|
Season 4
Banner
|
Stats
|
Clear Rewards
|
|
Prerequisite |
500+ Mental
|
Difficulty |
20
|
Fan Gain |
+250000
|
Base Enemy Appeal |
7359 (Master: 11094)
|
Enemy Mental |
600
|
Judge's Health
|
300000 (Master: 450000)
|
Judge's Damage
|
30 × 2way (40 x2way)
|
Special |
- Judges have high HP
- Custom star distribution
|
|
Stats gain |
Two of "Vo, Da, Vi" are +30, the remaining one is +150
|
Training Ticket |
Gold or Silver Training Ticket ×1
|
Production Items |
One of the following
- Secret Notepad ×1
- Petit Tension Aroma ×1
- Healing Tart ×1
- Tension Aroma ×1
- Healing Fruit Tart ×1
- Promise Cologne ×1
|
|
Enemy Pattern
Idol
|
Appeal Type
|
Turn 1
|
Turn 2
|
Turn 3
|
A
|
Vi.
|
1st(→2nd)
|
1st(→2nd)
|
1st(→2nd)
|
B
|
Da.
|
1st(→2nd)
|
1st(→2nd)
|
1st(→2nd)
|
C
|
Vo.
|
2nd(→3rd)
|
2nd(→3rd)
|
2nd(→3rd)
|
D
|
Da.
|
3rd
|
2nd
|
1st
|
E
|
Vi.
|
3rd
|
1st
|
2nd
|
|
Stars
Trend
|
Top Appeal
|
Last Appeal
|
Bonus Appeal
|
1st
|
8
|
20
|
4
|
2nd
|
6
|
15
|
3
|
3rd
|
4
|
10
|
2
|
|
W.I.N.G.
準決勝 (Preliminaries, Semifinals)
|
Stats
Prerequisite |
Rank B
|
Fan Gain |
+5000
|
Vo. |
+20
|
Da. |
+20
|
Vi. |
+20
|
Mental |
+20
|
SP |
+40
|
Base Enemy Appeal
|
3980 (Master: 5970)
|
Enemy Mental
|
450
|
Judge's Health
|
66000 (Master: 99000)
|
Judge's Damage
|
25 × 3way (Master: 40 x3way)
|
|
Enemy Pattern
Idol
|
Appeal Type
|
Turn 1
|
Turn 2
|
Turn 3
|
A
|
Vi.
|
1st(→2nd)
|
1st(→2nd)
|
1st(→2nd)
|
B
|
Vi.
|
1st |
3rd |
2nd
|
Master: 2nd |
Master: 3rd |
Master: 1st
|
C
|
Vo.
|
3rd |
1st |
2nd
|
Master: 2nd |
Master: 3rd |
Master: 1st
|
D
|
Vo.
|
1st |
2nd |
3rd
|
Master: 1st(→2nd) |
Master: 1st(→2nd) |
Master: 1st(→2nd)
|
E
|
Da.
|
1st(→3rd)
|
1st(→3rd)
|
1st(→3rd)
|
|
決勝 (Finals)
|
Stats
Prerequisite |
Finish 1st in W.I.N.G. Preliminaries
|
Fan Gain |
+10000
|
Vo. |
+30
|
Da. |
+30
|
Vi. |
+30
|
Mental |
+30
|
SP |
+60
|
Base Enemy Appeal
|
4636 (Master: 6954)
|
Enemy Mental
|
540
|
Judge's Health
|
72000 (Master: 108000)
|
Judge's Damage
|
15 × 3way (Master: 40 x3way)
|
|
Enemy Pattern
Idol
|
Appeal Type
|
Turn 1
|
Turn 2
|
Turn 3
|
A
|
Vi.
|
3rd |
2nd |
1st
|
Master: 1st(→2nd) |
Master: 1st(→2nd) |
Master: 1st(→2nd)
|
B
|
Vo.
|
3rd(→1st) |
3rd(→1st) |
3rd(→1st)
|
Master: 2nd |
Master: 1st |
Master: 3rd
|
C
|
Vo.
|
1st(→2nd)
|
1st(→2nd)
|
1st(→2nd)
|
D
|
Vo.
|
2nd
|
3rd
|
1st
|
E
|
Da.
|
3rd(→2nd) |
3rd(→2nd) |
3rd(→2nd)
|
Master: 3rd |
Master: 1st |
Master: 2nd
|
|
Fan Festival
G.R.A.D.
Landing Point
References
- https://imas-shinycolors.boom-app.wiki/entry/344
- https://imas-shinycolors.boom-app.wiki/entry/278
- https://wikiwiki.jp/shinycolors/各オーディション個別攻略