S.T.E.P.

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Typical produce home menu screen in S.T.E.P. scenario, showing the current season & remaining weeks, season goal info and the points shop button.

S.T.E.P. (or Shining.To.Evolving.Performers.) is a Produce mode scenario that was introduced to the game on the April 28, 2022 update.

S.T.E.P. is unlocked by completing Season 1 of W.I.N.G. and creating a Fes Idol at least once.

Production Timeline

No. of weeks 6 weeks 1 week 10 weeks 14 weeks 18 weeks 1 week Produce
END
Season Season 1
Entry
Entry Live Season 2
Novice
Season 3
Middle
Season 4
Expert
Exhibition Match
Goal Entry Live Clear 20,000 Fans 250,000 Fans 500,000 Fans Exhibition Match Clear
Clear bonus Tension UP
Affection +9
LP Vocal.pngLP Dance.pngLP Visual.png+130
LP Mental.pngLP SP.png+50
(including entry live reward)
Tension UP
Affection +6
LP Vocal.pngLP Dance.pngLP Visual.png+150
LP Mental.pngLP SP.png+30
Tension UP
Affection +7
LP Vocal.pngLP Dance.pngLP Visual.png+200
LP Mental.pngLP SP.png+60
Tension up
Affection +10
LP Vocal.pngLP Dance.pngLP Visual.png+250
LP Mental.pngLP SP.png+100
Affection +10
LP Vocal.pngLP Dance.pngLP Visual.png+100
LP Mental.pngLP SP.png+100

Auditions and Lives

Left is a Live indicated by the purple title;
Middle is a Special Audition that awards more fans;
Right is a Normal Audition with lower difficulty;

Successful rate of audition and lives are determined by the current produce idol's stats and learnt abilities.

Each successful Special Auditions awards significantly more fans to complete season goals but has a higher difficulty rating.

Each successful Lives awards a special live ability and +1 affection but has a higher difficulty rating and awards no fans. Live abilities also improve the success rate of auditions and lives.

Auditions and lives of each season are detailed below:

List of Season 1 Auditions
Week Audition Difficulty Trend Recommended Stats
Vo/Da/Vi/Me
Fan Gain Bonus
6 AuditionA01.jpg
Beginners!
1 Vo. 80/50/50/50 2000 Skill Live Vo.png Vocal 2.3× Appeal
5
4
3
2
1
List of Season 2 Auditions & Lives (Pass at least 2 Special Auditions for season goal)
Week Audition / Live Difficulty Trend Recommended Stats
Vo/Da/Vi/Me
Fan Gain Bonus Requirements
10 AuditionS01.jpg
Ashita no Idol Ichibanboshi
1 Da. 50/80/50/50 5000
Skill Passive DaUp.png
Dance 30% UP
If: Turn count ≤ 2
Chance: 20%
Maximum 1×
10 AuditionA02.jpg
Sousaku! Shun na Idol Daihyakka
2 Vi. 80/80/100/50 2000 Skill Live Vi.png Visual 2.3× Appeal
9
8
7 AuditionS02.jpg
Uta Unja NIGHT?
2 Vo. 100/80/80/60 5000
Skill Passive VoUp.png
Vocal 30% UP
If: Turn count ≤ 2
Chance: 20%
Maximum 1×
7 AuditionA09.jpg
Idol Ohako Uta Jiman♪
8 Vo. 350/125/125/280 14000 Skill Live Vo.png Vocal 3.0× Appeal
6 AuditionS03.jpg
Todoke! Otome☆Fanfare
3 Vi. 80/80/150/70 5000
Skill Passive ViUp.png
Visual 30% UP
If: Turn count ≤ 2
Chance: 20%
Maximum 1×
6 AuditionA08.jpg
Favorite ni Kirameite♥
8 Da. 125/350/125/240 14000 Skill Live Da.png Dance 3.0× Appeal
5 AuditionA03.jpg
Daisousaku! Idol Hyakka
2 Da. 80/100/80/60 2000 Skill Live Vo.png Vocal 2.5× Appeal
4
3 AuditionA04.jpg
BakuAdo Machikado Tengoku
3 Vi. 80/80/150/70 2000 Skill Live Vi.png Visual 2.5× Appeal
2 AuditionS04.jpg
Ima ga Kirakira! Omoikkiri Idol
5 Da. 100/200/100/80 15000
Skill Passive DaUp.png
Dance 40% UP
If: Turn count ≤ 2
Chance: 20%
Maximum 1×
2 AuditionA04.jpg
BakuAdo Machikado Tengoku
3 Vi. 80/80/150/70 2000 Skill Live Vi.png Visual 2.5× Appeal
1
1 AuditionL01.jpg
Rhythmic Diva
10 Vo. 400/150/150/90 0 Live Ability.png Appeal 2% UP Rank E+
List of Season 3 Auditions & Lives (Pass at least 3 Special Auditions for season goal)
Week Audition / Live Difficulty Trend Recommended Stats
Vo/Da/Vi/Me
Fan Gain Bonus Requirements
14 AuditionS05.jpg
NEW BE@T
6 Vi. 125/125/250/90 20000
Skill Passive ViUp.png
Visual 40% UP
If: Turn count ≤ 2
Chance: 20%
Maximum 1×
14 AuditionA05.jpg
Hit Chart X
5 Vo. 200/100/100/80 6000 Skill Live Da.png Dance 2.5× Appeal
13 AuditionS06.jpg
Happy☆GenkiShow☆Party Time
7 Da. 125/300/125/100 25000
Skill Passive Reaction.png
Evasion 10% UP
If: Turn count ≤ 3
Chance: 100%
Maximum 3×
13 AuditionA05.jpg
Hit Chart X
5 Vo. 200/100/100/80 6000 Skill Live Da.png Dance 2.5× Appeal
12
11 AuditionA06.jpg
Idol☆War!
6 Da. 125/250/125/90 8000 Skill Live Vi.png Visual 3.0× Appeal
10 AuditionS07.jpg
Yuugata Wide Idol Ichiban!
8 Vo. 350/125/125/120 35000
Skill Passive VoUp.png
Vocal 40% UP
If: Turn count ≤ 2
Chance: 20%
Maximum 1×
10 AuditionA06.jpg
Idol☆War!
6 Da. 125/250/125/90 8000 Skill Live Vi.png Visual 3.0× Appeal
9
9 AuditionL02.jpg
Smile Arena
15 Vo. 650/200/200/180 0 Live Ability.png Appeal 10% UP
[Until damage taken]
Rank C+
8 AuditionS08.jpg
HOPPIN JAM↑
10 Da. 150/400/150/140 50000
Skill Passive DaUp.png
Dance 50% UP
If: Turn count ≤ 2
Chance: 20%
Maximum 1×
8 AuditionA07.jpg
24:05pm
7 Da. 125/300/125/100 10000 Skill Live Da.png Dance 3.0× Appeal
7 AuditionS09.jpg
iDOL Buffet
11 Vi. 150/150/450/160 65000
Skill Passive ViUp.png
Visual 50% UP
If: Turn count ≤ 2
Chance: 20%
Maximum 1×
7 AuditionA07.jpg
24:05pm
7 Da. 125/300/125/100 10000 Skill Live Da.png Dance 3.0× Appeal
6
6 AuditionL03.jpg
Dreaming My Way
15 Vi. 200/200/650/280 0 Live Ability.png Appeal Maximum 10% UP
[effect UP at lower Mental]
Rank C+
5 AuditionA10.jpg
Getsuyoubi wa Shucchou-chuu
8 Vo. 125/125/350/120 14000 Skill Live Vo.png Vocal 3.0× Appeal
4 AuditionS10.jpg
POP-ON!
12 Vo. 500/150/150/180 75000
Skill Passive VoUp.png
Vocal 50% UP
If: Turn count ≤ 2
Chance: 20%
Maximum 1×
4 AuditionA10.jpg
Getsuyoubi wa Shucchou-chuu
8 Vo. 125/125/350/120 14000 Skill Live Vo.png Vocal 3.0× Appeal
3 AuditionS11.jpg
SPOT LIGHT no Sei ni Shite…
13 Vi. 150/150/550/200 85000
Skill Passive VoUp.png
Vocal 60% UP
If: Turn count ≤ 2
Chance: 20%
Maximum 1×
3 AuditionA10.jpg
Getsuyoubi wa Shucchou-chuu
8 Vo. 125/125/350/120 14000 Skill Live Vo.png Vocal 3.0× Appeal
2 AuditionL05.jpg
NEW Face! TOP VOCALIST
12 Vo. 500/150/150/120 0 Skill Limit Vo.png Vocal Limit +100 Vocal Stat 500+
2 AuditionL06.jpg
NEW Face! TOP DANCER
12 Da. 150/500/150/120 0 Skill Limit Da.png Dance Limit +100 Dance Stat 500+
2 AuditionL07.jpg
NEW Face! TOP EXPRESSER
12 Vi. 150/150/500/120 0 Skill Limit Vi.png Visual Limit +100 Visual Stat 500+
1 AuditionS12.jpg
Odotte Iitomo? Zoukangou
14 Vo 600/150/150/240 100000
Skill Passive DaUp.png
Dance 60% UP
If: Turn count ≤ 2
Chance: 20%
Maximum 1×
1 AuditionL08.jpg
Love Letter no Answer────
15 Da. 200/650/200/240 0 Live Ability.png Unit Position Bonus 5% UP Rank C+
List of Season 4 Auditions & Lives (Pass at least 2 Special Auditions for season goal)
Week Audition / Live Difficulty Trend Recommended Stats
Vo/Da/Vi/Me
Fan Gain Bonus Requirements
18 AuditionA11.jpg
O・NE・GA・I Marionette Girl
9 Da. 150/400/150/140 18000 Skill Live Da.png Dance 3.5× Appeal
17
16 AuditionL11.jpg
Nandodemo Utaou
17 Vo 900/250/250/420 0 Live Ability.png Appeal Maximum 5% UP
[effect UP at higher Mental]
Rank B+
16 AuditionS13.jpg
Idol no Megami-sama
16 Vi. 200/700/200/280 130000
Skill Passive ViUp.png
Visual 60% UP
If: Turn count ≤ 2
Chance: 20%
Maximum 1×
16 AuditionA11.jpg
O・NE・GA・I Marionette Girl
9 Da. 150/400/150/140 18000 Skill Live Da.png Dance 3.5× Appeal
15 AuditionA12.jpg
Sweet Sweet Live Time
11 Vo. 450/150/150/160 26000 Skill Live Vo.png Vocal 4.0× Appeal
15 AuditionL10.jpg
Top Star wa Ikkyoku Dake
17 Da. 250/900/250/380 0 Live Ability.png Appeal Maximum 10% UP
[effect increases as turn pass]
Rank B+
14 AuditionS14.jpg
LET'S SAY “HELLO!!”
17 Vo. 800/200/200/320 145000
Skill Passive VoUp.png
Vocal 70% UP
If: Turn count ≤ 2
Chance: 20%
Maximum 1×
210k Fans
14 AuditionA12.jpg
Sweet Sweet Live Time
11 Vo. 450/150/150/160 26000 Skill Live Vo.png Vocal 4.0× Appeal
13
12 AuditionA13.jpg
Stage Attamattemasu ka?
12 Vi. 150/150/500/180 30000 Skill Live Vi.png Visual 3.5× Appeal
11
10 AuditionL09.jpg
Ryuusei Star Ranking
18 Vi. 200/200/800/320 0 Live Ability.png Appeal Maximum 5% UP
[effect increases at higher Memory Gauge]
Rank B+
10 AuditionS15.jpg
All Idol Kansha FESTIVAL
19 Da. 250/1000/250/380 185000
Skill Passive DaUp.png
Dance 70% UP
If: Turn count ≤ 2
Chance: 20%
Maximum 1×
220k Fans
10 AuditionA13.jpg
Stage Attamattemasu ka?
12 Vi. 150/150/500/180 30000 Skill Live Vi.png Visual 3.5× Appeal
9 AuditionA14.jpg
HIGH POWER NO LIMIT!!
13 Vi. 150/150/550/200 34000 Skill Live All.png Vo&Da&Vi 2.0× Appeal
8
8 AuditionL12.jpg
Nanairo Utagassen
20 Vo. 1100/250/250/550 0 Live Ability.png Appeal 3% UP Memory Level 2+
7 AuditionS16.jpg
THE LEGEND
19 Vo. 1000/250/250/420 185000
Skill Passive ViUp.png
Visual 70% UP
If: Turn count ≤ 2
Chance: 20%
Maximum 1×
230k Fans
7 AuditionA14.jpg
HIGH POWER NO LIMIT!!
13 Vi. 150/150/550/200 34000 Skill Live All.png Vo&Da&Vi 2.0× Appeal
6 AuditionS17.jpg
Nanairo Memories
19 Da. 250/250/1000/500 185000
Skill Passive AllUpGaugeUp.png
Vo&Da&Vi 60% UP /
Memory Gauge 10% UP
If: Turn count ≥ 3
Chance: 15%
Maximum 1×
500k Fans
5 AuditionA16.jpg
YEAH!YEAH! MUSIC SUNDAY
19 Da. 250/1000/250/380 74000 Skill Live Excellent.png Excellent 4.0× Appeal
4 AuditionA17.jpg
#PrimeIdol
19 Vi. 250/250/1000/420 74000 Skill Live Vi.png Visual 4.0× Appeal
3 AuditionA15.jpg
Oryouri Idol Gohan
19 Vo. 1000/250/250/420 74000 Skill Live Da.png Dance 4.0× Appeal
2 AuditionL04.jpg
Shuukan Prism Melodies
20 Da. 250/1100/250/570 0 Live Ability.png Appeal 3% UP Memory Level 2+
1 AuditionS18.jpg
Utahime Gakuen
20 Da. 250/1100/250/570 200000
Skill Passive AllUpGaugeUp.png
Vo&Da&Vi 65% UP /
Memory Gauge 15% UP
If: Turn count ≥ 3
Chance: 20%
Maximum 1×
500k Fans
1 AuditionL13.jpg
TOP SONGS
20 Vi. 250/250/1100/570 0 Live Ability.png Appeal 3% UP Memory Level 2+

Knowhows

Step 003.jpg

Knowhow books can be acquired after producing a fes idol in any produce mode. 5% of the idol's final stats are being passed onto the book along with some knowhow abilities. Knowhow books are permanent unless manually sold for money.

Step 001.jpg

At the start of each STEP run, 3 knowhow books may be selected. All stats from the knowhow books are being transferred to the current produce idol at the start of each STEP run.

Knowhow abilities from the selected knowhow books are inherited at the end of Season 2, Season 3 and Season 4 for a total of 3 times. The amount of abilities being inherited are random; and the books being shown at each end of season animation are not related to the actual abilities being inherited.

Each knowhow ability has a level from lv1 to lv5 , which indicates their chance to drop during a STEP run with lv5 being the highest chance to drop. Having the same ability on 2 or all 3 books increases the likeliness of the ability to be dropped significantly.

Book Merging

Knowhow abilities can be classified as inheritables and non-inheritables. Inheritable knowhow abilities are retained in the new knowhow book after being inherited during a STEP run, while non-inheritable knowhow abilities do not. The abilities do not need to be purchased in order to inherit into the new knowhow book.

The process of combining multiple inheritable abilities into a single super knowhow book is called "book merging". The maximum amount of abilities in a single knowhow book is 20.

List of known inheritable abilities are detailed below:

List of Inheritable Knowhows
Knowhow Title Translated Title Effect Source Requirements
思い出(ノウハウ)+ Memory (Knowhow)+ Memory Gauge +3% UP All Reach Memory Lv5 in a produce run
思い出(ノウハウ)++ Memory (Knowhow)++ Memory Gauge +5% UP All Reach Memory Lv5 in a produce run
All GRAD Abilities Same effect as GRAD G.R.A.D Learn the required ability
All Landing Point Songs Same effect as LP Landing Point Reach the required song level
今がキラキラ!おもいッきりアイドル!(Vo) Time to Shine! Determined Idol! (Vo) Vo+20 W.I.N.G Pass the audition of the same name
HOPPIN JAM↑ (Vo) HOPPING JAM↑ (Vo)
踊っていいとも?増刊号 (Vo) Good at Dancing? Special Issue (Vo)
歌姫楽宴 (Vo) Songstress Festival (Vo)
今がキラキラ!おもいッきりアイドル!(Da) Time to Shine! Determined Idol! (Da) Da+20
HOPPIN JAM↑ (Da) HOPPING JAM↑ (Da)
踊っていいとも?増刊号 (Da) Good at Dancing? Special Issue (Da)
歌姫楽宴 (Da) Songstress Festival (Da)
今がキラキラ!おもいッきりアイドル!(Vi) Time to Shine! Determined Idol! (Vi) Vi+20
HOPPIN JAM↑ (Vi) HOPPING JAM↑ (Vi)
踊っていいとも?増刊号 (Vi) Good at Dancing? Special Issue (Vi)
歌姫楽宴 (Vi) Songstress Festival (Vi)
おはよう街角の朝ごはん (Vo) Morning's Street-Corner Breakfast (Vo) Vo+20 W.I.N.G During training event,
pass the special audition of the same name
おはよう街角の朝ごはん (Da) Morning's Street-Corner Breakfast (Da) Da+20
おはよう街角の朝ごはん (Vi) Morning's Street-Corner Breakfast (Vi) Vi+20
エレぇベスト (Vo) eleebest (Vo) Vo+20
エレぇベスト (Da) eleebest (Da) Da+20
エレぇベスト (Vi) eleebest (Vi) Vi+20
めざせアイドルNo.1 (SP) Aim for No.1 Idol (SP) SP+20
今夜は帰りたくない! (親愛度) I don't want to go home tonight! (Affection) Affection +3
基礎能力値UP (+3%) Base Stats UP (+3%) Increase all base stats by 3% W.I.N.G Pass THE LEGEND audition 4 times.
Landing Point大成功(SP) Landing Point Big Success (SP) SP+20 Landing Point Reach Max Voltage and win final Landing Point event
Landing Point大成功(SP)+ Landing Point Big Success (SP)+ SP+35
Landing Point大成功(SP)++ Landing Point Big Success (SP)++ SP+50
歌姫 Utahime Appeal maximum 100% UP if Vo ≥ 2000
(≥1941 if have 3% Base Stats UP ability from Wing or ≥1834 if have both 3% & 6% from Wing & GRAD)
[effect UP after a different genre appeal than previous turn used, max at 3 times]
"say Halo" Obtain Keyword of the same name
プロダンサー Pro-dancer Appeal maximum 100% UP if Da ≥ 2000
(≥1941 if have 3% Base Stats UP ability from Wing or ≥1834 if have both 3% & 6% from Wing & GRAD)
[effect UP after a different genre appeal than previous turn used, max at 3 times]
トップモデル Top model Appeal maximum 100% UP if Vi ≥ 2000
(≥1941 if have 3% Base Stats UP ability from Wing or ≥1834 if have both 3% & 6% from Wing & GRAD)
[effect UP after a different genre appeal than previous turn used, max at 3 times]
アイドル Idol Appeal 10% UP
パッシブスキル延長 Passive skill extension 1% chance current passive skill carry to next turn ≥50% team completion rate
パッシブスキル延長+ Passive skill extension+ 2% chance current passive skill carry to next turn ≥100% team completion rate
総合能力強化練習 Comprehensive Training Appeal 15% UP if have keywards Utahime, Pro-dancer and Top model Complete team training of the same name
みんなで休憩 Everyone Rest 30% chance for 30% damage CUT, maximum 3 times
施設効率相談 Room Discussion Memory Gauge +3%
施設効率相談+ Room Discussion+ Memory Gauge +5%, Appeal 3% UP
ファーストライブ ~Leader~ FirstLive ~Leader~ Appeal maxium 15% UP when Leader position + unknown condition Complete Target live of the same name
ファイナルライブ ~Leader~ FinalLive ~Leader~ Appeal maxium 30% UP when Leader position + unknown condition
ファイナルライブ ~Leader+~ FinalLive ~Leader+~ Appeal maxium 45% UP when Leader position + unknown condition
ファーストライブ ~Vocal~ FirstLive ~Vocal~ Appeal maxium 15% UP when Vocal position + unknown condition
ファイナルライブ ~Vocal~ FinalLive ~Vocal~ Appeal maxium 30% UP when Vocal position + unknown condition
ファイナルライブ ~Vocal+~ FinalLive ~Vocal+~ Appeal maxium 45% UP when Vocal position + unknown condition
ファーストライブ ~Center~ FirstLive ~Center~ Appeal maxium 15% UP when Center position + unknown condition
ファイナルライブ ~Center~ FinalLive ~Center~ Appeal maxium 30% UP when Center position + unknown condition
ファイナルライブ ~Center+~ FinalLive ~Center+~ Appeal maxium 45% UP when Center position + unknown condition
ファーストライブ ~Dance~ FirstLive ~Dance~ Appeal maxium 15% UP when Dance position + unknown condition
ファイナルライブ ~Dance~ FinalLive ~Dance~ Appeal maxium 30% UP when Dance position + unknown condition
ファイナルライブ ~Dance+~ FinalLive ~Dance+~ Appeal maxium 45% UP when Dance position + unknown condition
ファーストライブ ~Visual~ FirstLive ~Visual~ Appeal maxium 15% UP when Visual position + unknown condition
ファイナルライブ ~Visual~ FinalLive ~Visual~ Appeal maxium 30% UP when Visual position + unknown condition
ファイナルライブ ~Visual+~ FinalLive ~Visual+~ Appeal maxium 45% UP when Visual position + unknown condition
エキシビションマッチ Exhibition Match Stat bonus+1% Exhibition Match Successful Pass Exhibition Match in S.T.E.P.
エキシビションマッチ+ Exhibition Match+ Stat bonus+2%
エキシビションマッチ++ Exhibition Match++ Stat bonus+3%
SP獲得(+10) SP Gain (+10) SP+10 Produce Item Obtained at Lv.5 after using item:
SP Gain (+10) Knowhow Book
アピール値UP(+2%) Appeal UP (+2%) Appeal 2% UP Obtained at Lv.5 after using item:
Appeal UP (+2%) Knowhow Book
テンション+5 Tension +5 Tension +5 Obtained at Lv.5 after using item:
Tension +5 Knowhow Book
思い出増加量+2% Memory Gauge +2% Memory Gauge +2% Ability Obtained at lv.5 after using item:
Memory Gauge +2% Knowhow Book
【限定】Vocal適正UP(ファン感謝祭) [Limited] Vocal Aptitude UP (T.F.D.) Vo Position Bonus +2% Thanks Flapping Day During Limited Knowhow Discovery Campaign,
raise Vo/Da/Vi stat to 300/600/750/900/1200+
【限定】Dance適正UP(ファン感謝祭) [Limited] Dance Aptitude UP (T.F.D.) Da Position Bonus +2%
【限定】Visual適正UP(ファン感謝祭) [Limited] Visual Aptitude UP (T.F.D.) Vi Position Bonus +2%
【限定】Vocal適正UP(LandingPoint) [Limited] Vocal Aptitude UP (LandingPoint) Vo Position Bonus +2% Landing Point
【限定】Dance適正UP(LandingPoint) [Limited] Dance Aptitude UP (LandingPoint) Da Position Bonus +2%
【限定】Visual適正UP(LandingPoint) [Limited] Visual Aptitude UP (LandingPoint) Vi Position Bonus +2%
【限定】Vocal適正UP(G.R.A.D.) [Limited] Vocal Aptitude UP (G.R.A.D.) Vo Position Bonus +2% G.R.A.D During Limited Knowhow Discovery Campaign,
raise Vo/Da/Vi stat to 500/700/900/1100/1400+
【限定】Dance適正UP(G.R.A.D.) [Limited] Dance Aptitude UP (G.R.A.D.) Da Position Bonus +2%
【限定】Visual適正UP(G.R.A.D.) [Limited] Visual Aptitude UP (G.R.A.D.) Vi Position Bonus +2%

Head Knowhows

Highlighted sample of an evolved Head Knowhow

The first knowhow on each knowhow book is called the Head knowhow. Head knowhows are unique that they always drop 3 times on each STEP run regardless of knowhow level.

In addition, the inherit process of head knowhows is also unique. At the end of each STEP run, either a new base head knowhow will be generated; or one of the head knowhows from the 3 source knowhow books may pass onto the new book.

Furthermore, if the head knowhow is being inherited to the new book, there is a chance that the head knowhow may evolve to a maximum of +++ version as detailed below:

List of Head Knowhows
Head Knowhow Effect Base + ++ +++
VocalUP Bonus Vocal stats +10 +15 +20 +40
DanceUP Bonus Dance stats
VisualUP Bonus Visual stats
MentalUP Bonus Mental stats
Vocal上限UP Vocal Limit UP
Dance上限UP Dance Limit UP
Visual上限UP Visual Limit UP
Mental上限UP Mental Limit UP

Points Shop

Stats, uncaps as well as unlocked abilities from auditions above can be bought in the points shop at any time.
Noted that all stats uncaps are limited for 140 times only.

References

  1. https://wikiwiki.jp/shinycolors/S.T.E.P.編
  2. https://discord.com/channels/410781938283053056/969131280748937247