S.T.E.P.

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S.T.E.P. ~Shining. To. Evolving. Performers.~ is a Produce mode scenario that was introduced to the game on the April 28, 2022 update. As of its implementation, no commus are available in this mode, but it will be added at a later time.

S.T.E.P. is unlocked by completing Season 1 of W.I.N.G. and creating a Fes Idol at least once.

Typical produce home menu screen in S.T.E.P. scenario, showing the current season & remaining weeks, season goal info and the points shop button.

Production Timeline[edit | edit source]

No. of weeks 6 weeks 1 week 10 weeks 14 weeks 18 weeks 1 week Produce
END
Season Season 1
Entry
Entry Live Season 2
Novice
Season 3
Middle
Season 4
Expert
Exhibition Match
Goal Entry live clear 20,000 fans 250,000 fans 500,000 fans Exhibition match clear
Clear bonus Tension up
Affection +9
LP Vocal.pngLP Dance.pngLP Visual.png+130
LP Mental.pngLP SP.png+50
(including entry live reward)
Tension up
Affection +6
LP Vocal.pngLP Dance.pngLP Visual.png+150
LP Mental.pngLP SP.png+30
Tension up
Affection +7
LP Vocal.pngLP Dance.pngLP Visual.png+200
LP Mental.pngLP SP.png+60
Tension up
Affection +10
LP Vocal.pngLP Dance.pngLP Visual.png+250
LP Mental.pngLP SP.png+100
Affection +10
LP Vocal.pngLP Dance.pngLP Visual.png+100
LP Mental.pngLP SP.png+100

Auditions and Lives[edit | edit source]

Left is a Live indicated by the purple title;
Middle is a Special Audition that awards more fans;
Right is a Normal Audition with lower difficulty;

Successful rate of audition and lives are determined by the current produce idol's stats and learnt abilities.

Each successful Special Auditions awards significantly more fans to complete season goals but has a higher difficulty rating.

Each successful Lives awards a special live ability and +1 affection but has a higher difficulty rating and awards no fans. Live abilities also improve the success rate of auditions and lives.

Auditions and lives of each season are detailed below:

List of Season 1 Auditions
Week Audition Difficulty Trend Recommended stats
Vo/Da/Vi/Me
Fan gain Bonus
6 ビギナーズ!
Beginners!
1 Vo 80/50/50/50 2000 Skill Live Vo.png Vocal 2.3x appeal
5
4
3
2
1
List of Season 2 Auditions & Lives (Pass at least 2 Special Auditions for season goal)
Week Audition / Live Difficulty Trend Recommended stats
Vo/Da/Vi/Me
Fan gain Bonus Requirements
10 明日のアイドル一番星
Asta no Idol Ichibanhoshi
1 Da 50/80/50/50 5000
Skill Passive DaUp.png
Dance 30% up
If: Turn count ≤ 2
Chance: 20%
Maximum 1x
10 捜索!旬なアイドル大百科
Sousaku! Jun na Idol Dai-hyakka
2 Vi 80/80/100/50 2000 Skill Live Vi.pngVisual 2.3x appeal
9
8
7 歌ウンジャNIGHT?
Uta unja NIGHT?
2 Vo 100/80/80/60 5000
Skill Passive VoUp.png
Vocal 30%up
If: Turn count ≤ 2
Chance: 20%
Maximum 1x
7 アイドル十八番うた自慢♪
Idol Ohako Uta Jiman♪
8 Vo 350/125/125/280 14000 Skill Live Vo.pngVocal 3.0x appeal
6 とどけ!オトメ☆ファンファーレ
Todoke! Otome☆Fanfare
3 Vi 80/80/150/70 5000
Skill Passive ViUp.png
Visual 30%up
If: Turn count ≤ 2
Chance: 20%
Maximum 1x
6 フェイバリットに煌めいて♥
Favorite ni Kirame-ite♥
8 Da 125/350/125/240 14000 Skill Live Da.pngDance 3.0x appeal
5 大捜索!アイドル百科
Dai-sousaku! Idol Hyaaka
2 Da 80/100/80/60 2000 Skill Live Vo.pngVocal 2.5x appeal
4
3 爆アド街角天国
Bakuado Machikado Tengoku
3 Vi 80/80/150/70 2000 Skill Live Vi.pngVisual 2.5x appeal
2 今がキラキラ!おもいッきりアイドル
Ima ga Kirakira! Omoikri Idol
5 Da 100/200/100/80 15000
Skill Passive DaUp.png
Dance 40% up
If: Turn count ≤ 2
Chance: 20%
Maximum 1x
2 爆アド街角天国
Bakuado Machikado Tengoku
3 Vi 80/80/150/70 2000 Skill Live Vi.pngVisual 2.5x appeal
1
1 Rhythmic Diva 10 Vo 400/150/150/90 0 Live Ability.pngAppeal 2% up Rank E+
List of Season 3 Auditions & Lives (Pass at least 4 Special Auditions for season goal)
Week Audition / Live Difficulty Trend Recommended stats
Vo/Da/Vi/Me
Fan gain Bonus Requirements
14 NEW [email protected] 6 Vi 125/125/250/90 20000
Skill Passive ViUp.png
Visual 40% up
If: Turn count ≤ 2
Chance: 20%
Maximum 1x
14 ヒットチャートX
Hit chart X
5 Vo 200/100/100/80 6000 Skill Live Da.pngDance 2.5x appeal
13 ハッピー元気Show パーリータイム
Happy Genki Show Party Time
7 Da 125/300/125/100 25000
Skill Passive Reaction.png
Evasion 10% up
If: Turn count ≤ 3
Chance: 100%
Maximum 3x
13 ヒットチャートX
Hit chart X
5 Vo 200/100/100/80 6000 Skill Live Da.pngDance 2.5x appeal
12
11 アイドル☆ウォー!
Idol☆War!
6 Da 125/250/125/90 8000 Skill Live Vi.pngVisual 3.0x appeal
10 夕方ワイドアイドル一番!
Yuugata Wide Idol Ichiban!
8 Vo 350/125/125/120 35000
Skill Passive VoUp.png
Vocal 40% up
If: Turn count ≤ 2
Chance: 20%
Maximum 1x
10 アイドル☆ウォー!
Idol☆War!
6 Da 125/250/125/90 8000 Skill Live Vi.pngVisual 3.0x appeal
9
9 スマイルアリーナ
Smile Arena
15 Vo 650/200/200/180 0 Live Ability.pngAppeal 10% up
[Until damage taken]
Rank C+
8 HOPPIN JAM 10 Da 150/400/150/140 50000
Skill Passive DaUp.png
Dance 50% up
If: Turn count ≤ 2
Chance: 20%
Maximum 1x
8 24:05pm 7 Da 125/300/125/100 10000 Skill Live Da.pngDance 3.0x appeal
7 iDOL Buffet アイドルビュッフェ 11 Vi 150/150/450/160 65000
Skill Passive ViUp.png
Visual 50% up
If: Turn count ≤ 2
Chance: 20%
Maximum 1x
7 24:05pm 7 Da 125/300/125/100 10000 Skill Live Da.pngDance 3.0x appeal
6
6 Dreaming My Way 15 Vi 200/200/650/280 0 Live Ability.pngAppeal maximum 10% up
[effect UP at lower Mental]
Rank C+
5 月曜日は出張中
Getsuyoubi wa Shucchouchu
8 Vo 125/125/350/120 14000 Skill Live Vo.pngVocal 3.0x appeal
4 POP-ON! 12 Vo 500/150/150/180 75000
Skill Passive VoUp.png
Vocal 50% up
If: Turn count ≤ 2
Chance: 20%
Maximum 1x
4 月曜日は出張中
Getsuyoubi wa Shucchouchu
8 Vo 125/125/350/120 14000 Skill Live Vo.pngVocal 3.0x appeal
3 SPOT LIGHTのせいにして…
SPOT LIGHT Nosenishite...
13 Vi 150/150/550/200 85000
Skill Passive VoUp.png
Vocal 60% up
If: Turn count ≤ 2
Chance: 20%
Maximum 1x
3 月曜日は出張中
Getsuyoubi wa Shucchouchu
8 Vo 125/125/350/120 14000 Skill Live Vo.pngVocal 3.0x appeal
2 NEW Face! TOP VOCALIST 12 Vo 500/150/150/120 0 Skill Limit Vo.pngVocal Limit +100 Vocal stat 500+
2 NEW Face! TOP DANCER 12 Da 150/500/150/120 0 Skill Limit Da.pngDance Limit +100 Dance stat 500+
2 NEW Face! TOP EXPRESSER 12 Vi 150/150/500/120 0 Skill Limit Vi.pngVisual Limit +100 Visual stat 500+
1 踊っていいとも?増刊号
Odote iitomo? Zoukangou
14 Vo 600/150/150/240 100000
Skill Passive DaUp.png
Dance 60% up
If: Turn count ≤ 2
Chance: 20%
Maximum 1x
1 ラブレターのAnswerーー
Love letter no Answer
15 Da 200/650/200/240 0 Live Ability.pngUnit Position bonus 5% up Rank C+
List of Season 4 Auditions & Lives (Pass at least 2 Special Auditions for season goal)
Week Audition / Live Difficulty Trend Recommended stats
Vo/Da/Vi/Me
Fan gain Bonus Requirements
18 O・NE・GA・I マリオネットガール
O・NE・GA・I Marionnett Girl
9 Da 150/400/150/140 18000 Skill Live Da.pngDance 3.5x appeal
17
16 なんどでも唄おう
Nandodemo Utou
17 Vo 900/250/250/420 0 Live Ability.pngAppeal maximum 5% up
[effect UP at higher Mental]
Rank B+
16 アイドルの女神様
Idol no Megami sama
16 Vi 200/700/200/280 130000
Skill Passive ViUp.png
Visual 60% up
If: Turn count ≤ 2
Chance: 20%
Maximum 1x
16 O・NE・GA・I マリオネットガール
O・NE・GA・I Marionnett Girl
9 Da 150/400/150/140 18000 Skill Live Da.pngDance 3.5x appeal
15 Sweet Sweet Live Time 11 Vo 450/150/150/160 26000 Skill Live Vo.pngVocal 4.0x appeal
15 トップスターは1曲だけ
Top Start wa Ichi Kyoku dake
17 Da 250/900/250/380 0 Live Ability.pngAppeal maximum 10% up
[effect increases as turn pass]
Rank B+
14 LET'S SAY "HELLO!!" 17 Vo 800/200/200/320 145000
Skill Passive VoUp.png
Vocal 70% up
If: Turn count ≤ 2
Chance: 20%
Maximum 1x
210k fans
14 Sweet Sweet Live Time 11 Vo 450/150/150/160 26000 Skill Live Vo.pngVocal 4.0x appeal
13
12 ステージあったまってますか?
Stage Ata Matemasuka?
12 Vi 150/150/500/180 30000 Skill Live Vi.pngVisual 3.5x appeal
11
10 流星スターランキング
Ryousei Star Ranking
18 Vi 200/200/800/320 0 Live Ability.pngAppeal maximum 5% up
[effect increases at higher memory gauge]
Rank B+
10 オールアイドル感謝FESTIVAL
All idol Kansya FESTIVAL
19 Da 250/1000/250/380 185000
Skill Passive DaUp.png
Dance 70% up
If: Turn count ≤ 2
Chance: 20%
Maximum 1x
220k fans
10 ステージあったまってますか?
Stage Ata Matemasuka?
12 Vi 150/150/500/180 30000 Skill Live Vi.pngVisual 3.5x appeal
9 HIGH POWER NO LIMIT!! 13 Vi 150/150/550/200 34000 Skill Live AllMulti.pngVo&Da&Vi 2.0x appeal
8
8 なないろ歌合戦
Nana Iro Utagasen
20 Vo 1100/250/250/550 0 Live Ability.pngAppeal 3% up Memory level 2+
7 THE LEGEND 19 Vo 1000/250/250/420 185000
Skill Passive ViUp.png
Visual 70% up
If: Turn count ≤ 2
Chance: 20%
Maximum 1x
230k fans
7 HIGH POWER NO LIMIT!! 13 Vi 150/150/550/200 34000 Skill Live AllMulti.pngVo&Da&Vi 2.0x appeal
6 七色メモリーズ
Nana Iro Memories
19 Da 250/250/1000/500 185000
Skill Passive AllUpGaugeUp.png
Vo&Da&Vi 60% up /
Memory Gauge 10% up
If: Turn count ≥ 3
Chance: 15%
Maximum 1x
500k fans
5 YEAH!YEAH! MUSIC SUNDAY 19 Da 250/1000/250/380 74000 Skill Live Excellent.pngExcellent 4.0x appeal
4 #プライムアイドル
#Prime Idol
19 Vi 250/250/1000/420 74000 Skill Live Vi.pngVisual 4.0x appeal
3 お料理アイドルごはん
ORyouri Idol Gohan
19 Vo 1000/250/250/420 74000 Skill Live Da.pngDance 4.0x appeal
2 週刊プリズムメロディーズ
Shuukan Prism Melodies
20 Da 250/1100/250/570 0 Live Ability.pngAppeal 3% up Memory level 2+
1 歌姫楽宴
Utahime Gakuen
20 Da 250/1100/250/570 200000
Skill Passive AllUpGaugeUp.png
Vo&Da&Vi 65% up /
Memory Gauge 15% up
If: Turn count ≥ 3
Chance: 20%
Maximum 1x
500k fans
1 TOP SONGS 20 Vi 250/250/1100/570 0 Live Ability.pngAppeal 3% up Memory level 2+

Knowhows[edit | edit source]

Step 003.jpg

Knowhow books can be acquired after producing a fes idol in any produce mode. 5% of the idol's final stats are being passed onto the book along with some knowhow abilities. Knowhow books are permanent unless manually sold for money.

Step 001.jpg

At the start of each STEP run, 3 knowhow books may be selected. All stats from the knowhow books are being transferred to the current produce idol at the start of each STEP run.

Knowhow abilities from the selected knowhow books are inherited at the end of Season 2, Season 3 and Season 4 for a total of 3 times. The amount of abilities being inherited are random; and the books being shown at each end of season animation are not related to the actual abilities being inherited.

Each knowhow ability has a level from lv1 to lv5 , which indicates their chance to drop during a STEP run with lv5 being the highest chance to drop. Having the same ability on 2 or all 3 books increases the likeliness of the ability to be dropped significantly.

Book merging[edit | edit source]

Knowhow abilities can be classified as inheritables and non-inheritables. Inheritable knowhow abilities are retained in the new knowhow book after being inherited during a STEP run, while non-inheritable knowhow abilities do not. The abilities do not need to be purchased in order to inherit into the new knowhow book.

The process of combining multiple inheritable abilities into a single super knowhow book is called "book merging". The maximum amount of abilities in a single knowhow book is 20.

List of known inheritable abilities are detailed below:

List of Inheritable Knowhows
Knowhow title Translated title Effect Source Requirements
思い出(ノウハウ)+ Memory (Knowhow)+ Memory gage +3% up All Reach memory Lv5 in a produce run
思い出(ノウハウ)++ Memory (Knowhow)++ Memory gage +5% up All Reach memory Lv5 in a produce run
All GRAD abilities Same effect as GRAD G.R.A.D Learn the required ability
All Landing Point Songs Same effect as LP Landing Point Reach the required song level
今がキラキラ!おもいッきりアイドル!(Vo) Shine now! All out idol! (Vo) Vo+20 W.I.N.G Pass the audition with the same name
HOPPING JAM (Vo) HOPPING JAM (Vo)
踊っていいとも?増刊号 (Vo) Is it ok to dance? Extra edition (Vo)
歌姫楽宴 (Vo) Utahime Gakuen (Vo)
今がキラキラ!おもいッきりアイドル!(Da) Shine now! All out idol! (Da) Da+20
HOPPING JAM (Da) HOPPING JAM (Da)
踊っていいとも?増刊号 (Da) Is it ok to dance? Extra edition (Da)
歌姫楽宴 (Da) Utahime Gakuen (Da)
今がキラキラ!おもいッきりアイドル!(Vi) Shine now! All out idol! (Vi) Vi+20
HOPPING JAM (Vi) HOPPING JAM (Vi)
踊っていいとも?増刊号 (Vi) Is it ok to dance? Extra edition (Vi)
歌姫楽宴 (Vi) Utahime Gakuen (Vi)
おはよう街角の朝ごはん (Vo) Good morning, breakfast on the street (Vo) Vo+20 W.I.N.G During training event,
pass the special audition with the same name
おはよう街角の朝ごはん (Da) Good morning, breakfast on the street (Da) Da+20
おはよう街角の朝ごはん (Vi) Good morning, breakfast on the street (Vi) Vi+20
エレぇベスト (Vo) eleebest (Vo) Vo+20
エレぇベスト (Da) eleebest (Da) Da+20
エレぇベスト (Vi) eleebest (Vi) Vi+20
めざせアイドルNo.1 (SP) Target, No.1 idol (SP) SP+20
今夜は帰りたくない! (親愛度) I don't want to go home tonight! (Affection) Affection +3
Landing Point大成功(SP) Landing Point big success (SP) SP+20 Landing Point Reach max voltage and win final LP event
Landing Point大成功(SP)+ Landing Point big success (SP)+ SP+35
Landing Point大成功(SP)++ Landing Point big success (SP)++ SP+50
エキシビションマッチ Exhibition Match Stat bonus+1% Exhibition match successful Reach max voltage and win final LP event
エキシビションマッチ+ Exhibition Match+ Stat bonus+2%
エキシビションマッチ++ Exhibition Match++ Stat bonus+3%
SP獲得(+10) SP gain (+10) SP+10 Produce Item Obtained at lv.5 after using item:
SP gain (+10) Knowhow Book
アピール値UP(+2%) Appeal up (+2%) Appeal 2% up Obtained at lv.5 after using item:
Appeal up (+2%) Knowhow Book
テンション+5 Tension+5 Tension+5 Obtained at lv.5 after using item:
Tension+5 Knowhow Book
思い出増加量+2% Memory Gauge+2% Memory Gauge+2% Ability Obtained at lv.5 after using item:
Memory Gauge+2% Knowhow Book
【限定】Vocal適正UP(ファン感謝祭) [Limited] Vocal Aptitude UP (T.F.D.) Vo Position bonus+2% Thanks Flapping Day During Limited Knowhow Discovery Campaign,
raise Vo/Da/Vi stat to 300/600/750/900/1200+
【限定】Dance適正UP(ファン感謝祭) [Limited] Dance Aptitude UP (T.F.D.) Da Position bonus+2%
【限定】Visual適正UP(ファン感謝祭) [Limited] Visual Aptitude UP (T.F.D.) Vi Position bonus+2%
【限定】Vocal適正UP(LandingPoint) [Limited] Vocal Aptitude UP (LandingPoint) Vo Position bonus+2% Landing Point
【限定】Dance適正UP(LandingPoint) [Limited] Dance Aptitude UP (LandingPoint) Da Position bonus+2%
【限定】Visual適正UP(LandingPoint) [Limited] Visual Aptitude UP (LandingPoint) Vi Position bonus+2%
【限定】Vocal適正UP(G.R.A.D.) [Limited] Vocal Aptitude UP (G.R.A.D.) Vo Position bonus+2% G.R.A.D During Limited Knowhow Discovery Campaign,
raise Vo/Da/Vi stat to 500/700/900/1100/1400+
【限定】Dance適正UP(G.R.A.D.) [Limited] Dance Aptitude UP (G.R.A.D.) Da Position bonus+2%
【限定】Visual適正UP(G.R.A.D.) [Limited] Visual Aptitude UP (G.R.A.D.) Vi Position bonus+2%

Head knowhows[edit | edit source]

Highlighted sample of an evolved Head Knowhow

The first knowhow on each knowhow book is called the Head knowhow. Head knowhows are unique that they always drop 3 times on each STEP run regardless of knowhow level.

In addition, the inherit process of head knowhows is also unique. At the end of each STEP run, either a new base head knowhow will be generated; or one of the head knowhows from the 3 source knowhow books may pass onto the new book.

Furthermore, if the head knowhow is being inherited to the new book, there is a chance that the head knowhow may evolve to a maximum of +++ version as detailed below:

List of Head Knowhows
Head Knowhow Effect Base + ++ +++
VocalUP Bonus Vo stats +10 +15 +20 +40
DanceUP Bonus Da stats
VisualUP Bonus Vi stats
MentalUP Bonus Me stats
Vocal上限UP Vo limit UP
Dance上限UP Da limit UP
Visual上限UP Vi limit UP
Mental上限UP Me limit UP

References[edit | edit source]

  1. https://wikiwiki.jp/shinycolors/S.T.E.P.編
  2. https://discord.com/channels/410781938283053056/969131280748937247