S.T.E.P.

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S.T.E.P. ~Shining. To. Evolving. Performers.~ is a Produce mode scenario that was introduced to the game on the April 28, 2022 update. As of its implementation, no commus are available in this mode, but it will be added at a later time.
S.T.E.P. is unlocked by completing Season 1 of W.I.N.G. and creating a Fes Idol at least once.
Production Timeline[edit | edit source]
Auditions and Lives[edit | edit source]
Successful rate of audition and lives are determined by the current produce idol's stats and learnt abilities.
Each successful Special Auditions awards significantly more fans to complete season goals but has a higher difficulty rating.
Each successful Lives awards a special live ability and +1 affection but has a higher difficulty rating and awards no fans. Live abilities also improve the success rate of auditions and lives.
Auditions and lives of each season are detailed below:
List of Season 1 Auditions | ||||||
Week | Audition | Difficulty | Trend | Recommended stats Vo/Da/Vi/Me |
Fan gain | Bonus |
---|---|---|---|---|---|---|
6 | ビギナーズ! Beginners! |
1 | Vo | 80/50/50/50 | 2000 | ![]() |
5 | ||||||
4 | ||||||
3 | ||||||
2 | ||||||
1 |
List of Season 3 Auditions & Lives (Pass at least 4 Special Auditions for season goal) | |||||||
Week | Audition / Live | Difficulty | Trend | Recommended stats Vo/Da/Vi/Me |
Fan gain | Bonus | Requirements |
---|---|---|---|---|---|---|---|
14 | NEW [email protected] | 6 | Vi | 125/125/250/90 | 20000 | Visual 40% up If: Turn count ≤ 2 Chance: 20% Maximum 1x |
|
14 | ヒットチャートX Hit chart X |
5 | Vo | 200/100/100/80 | 6000 | ![]() |
|
13 | ハッピー元気Show パーリータイム Happy Genki Show Party Time |
7 | Da | 125/300/125/100 | 25000 | Evasion 10% up If: Turn count ≤ 3 Chance: 100% Maximum 3x |
|
13 | ヒットチャートX Hit chart X |
5 | Vo | 200/100/100/80 | 6000 | ![]() |
|
12 | |||||||
11 | アイドル☆ウォー! Idol☆War! |
6 | Da | 125/250/125/90 | 8000 | ![]() |
|
10 | 夕方ワイドアイドル一番! Yuugata Wide Idol Ichiban! |
8 | Vo | 350/125/125/120 | 35000 | Vocal 40% up If: Turn count ≤ 2 Chance: 20% Maximum 1x |
|
10 | アイドル☆ウォー! Idol☆War! |
6 | Da | 125/250/125/90 | 8000 | ![]() |
|
9 | |||||||
9 | スマイルアリーナ Smile Arena |
15 | Vo | 650/200/200/180 | 0 | ![]() [Until damage taken] |
Rank C+ |
8 | HOPPIN JAM | 10 | Da | 150/400/150/140 | 50000 | Dance 50% up If: Turn count ≤ 2 Chance: 20% Maximum 1x |
|
8 | 24:05pm | 7 | Da | 125/300/125/100 | 10000 | ![]() |
|
7 | iDOL Buffet アイドルビュッフェ | 11 | Vi | 150/150/450/160 | 65000 | Visual 50% up If: Turn count ≤ 2 Chance: 20% Maximum 1x |
|
7 | 24:05pm | 7 | Da | 125/300/125/100 | 10000 | ![]() |
|
6 | |||||||
6 | Dreaming My Way | 15 | Vi | 200/200/650/280 | 0 | ![]() [effect UP at lower Mental] |
Rank C+ |
5 | 月曜日は出張中 Getsuyoubi wa Shucchouchu |
8 | Vo | 125/125/350/120 | 14000 | ![]() |
|
4 | POP-ON! | 12 | Vo | 500/150/150/180 | 75000 | Vocal 50% up If: Turn count ≤ 2 Chance: 20% Maximum 1x |
|
4 | 月曜日は出張中 Getsuyoubi wa Shucchouchu |
8 | Vo | 125/125/350/120 | 14000 | ![]() |
|
3 | SPOT LIGHTのせいにして… SPOT LIGHT Nosenishite... |
13 | Vi | 150/150/550/200 | 85000 | Vocal 60% up If: Turn count ≤ 2 Chance: 20% Maximum 1x |
|
3 | 月曜日は出張中 Getsuyoubi wa Shucchouchu |
8 | Vo | 125/125/350/120 | 14000 | ![]() |
|
2 | NEW Face! TOP VOCALIST | 12 | Vo | 500/150/150/120 | 0 | ![]() |
Vocal stat 500+ |
2 | NEW Face! TOP DANCER | 12 | Da | 150/500/150/120 | 0 | ![]() |
Dance stat 500+ |
2 | NEW Face! TOP EXPRESSER | 12 | Vi | 150/150/500/120 | 0 | ![]() |
Visual stat 500+ |
1 | 踊っていいとも?増刊号 Odote iitomo? Zoukangou |
14 | Vo | 600/150/150/240 | 100000 | Dance 60% up If: Turn count ≤ 2 Chance: 20% Maximum 1x |
|
1 | ラブレターのAnswerーー Love letter no Answer |
15 | Da | 200/650/200/240 | 0 | ![]() |
Rank C+ |
Knowhows[edit | edit source]
Knowhow books can be acquired after producing a fes idol in any produce mode. 5% of the idol's final stats are being passed onto the book along with some knowhow abilities. Knowhow books are permanent unless manually sold for money.
At the start of each STEP run, 3 knowhow books may be selected. All stats from the knowhow books are being transferred to the current produce idol at the start of each STEP run.
Knowhow abilities from the selected knowhow books are inherited at the end of Season 2, Season 3 and Season 4 for a total of 3 times. The amount of abilities being inherited are random; and the books being shown at each end of season animation are not related to the actual abilities being inherited.
Each knowhow ability has a level from lv1 to lv5 , which indicates their chance to drop during a STEP run with lv5 being the highest chance to drop. Having the same ability on 2 or all 3 books increases the likeliness of the ability to be dropped significantly.
Book merging[edit | edit source]
Knowhow abilities can be classified as inheritables and non-inheritables. Inheritable knowhow abilities are retained in the new knowhow book after being inherited during a STEP run, while non-inheritable knowhow abilities do not. The abilities do not need to be purchased in order to inherit into the new knowhow book.
The process of combining multiple inheritable abilities into a single super knowhow book is called "book merging". The maximum amount of abilities in a single knowhow book is 20.
List of known inheritable abilities are detailed below:
List of Inheritable Knowhows | ||||
Knowhow title | Translated title | Effect | Source | Requirements |
---|---|---|---|---|
思い出(ノウハウ)+ | Memory (Knowhow)+ | Memory gage +3% up | All | Reach memory Lv5 in a produce run |
思い出(ノウハウ)++ | Memory (Knowhow)++ | Memory gage +5% up | All | Reach memory Lv5 in a produce run |
All GRAD abilities | Same effect as GRAD | G.R.A.D | Learn the required ability | |
All Landing Point Songs | Same effect as LP | Landing Point | Reach the required song level | |
今がキラキラ!おもいッきりアイドル!(Vo) | Shine now! All out idol! (Vo) | Vo+20 | W.I.N.G | Pass the audition with the same name |
HOPPING JAM (Vo) | HOPPING JAM (Vo) | |||
踊っていいとも?増刊号 (Vo) | Is it ok to dance? Extra edition (Vo) | |||
歌姫楽宴 (Vo) | Utahime Gakuen (Vo) | |||
今がキラキラ!おもいッきりアイドル!(Da) | Shine now! All out idol! (Da) | Da+20 | ||
HOPPING JAM (Da) | HOPPING JAM (Da) | |||
踊っていいとも?増刊号 (Da) | Is it ok to dance? Extra edition (Da) | |||
歌姫楽宴 (Da) | Utahime Gakuen (Da) | |||
今がキラキラ!おもいッきりアイドル!(Vi) | Shine now! All out idol! (Vi) | Vi+20 | ||
HOPPING JAM (Vi) | HOPPING JAM (Vi) | |||
踊っていいとも?増刊号 (Vi) | Is it ok to dance? Extra edition (Vi) | |||
歌姫楽宴 (Vi) | Utahime Gakuen (Vi) | |||
おはよう街角の朝ごはん (Vo) | Good morning, breakfast on the street (Vo) | Vo+20 | W.I.N.G | During training event, pass the special audition with the same name |
おはよう街角の朝ごはん (Da) | Good morning, breakfast on the street (Da) | Da+20 | ||
おはよう街角の朝ごはん (Vi) | Good morning, breakfast on the street (Vi) | Vi+20 | ||
エレぇベスト (Vo) | eleebest (Vo) | Vo+20 | ||
エレぇベスト (Da) | eleebest (Da) | Da+20 | ||
エレぇベスト (Vi) | eleebest (Vi) | Vi+20 | ||
めざせアイドルNo.1 (SP) | Target, No.1 idol (SP) | SP+20 | ||
今夜は帰りたくない! (親愛度) | I don't want to go home tonight! (Affection) | Affection +3 | ||
Landing Point大成功(SP) | Landing Point big success (SP) | SP+20 | Landing Point | Reach max voltage and win final LP event |
Landing Point大成功(SP)+ | Landing Point big success (SP)+ | SP+35 | ||
Landing Point大成功(SP)++ | Landing Point big success (SP)++ | SP+50 | ||
エキシビションマッチ | Exhibition Match | Stat bonus+1% | Exhibition match successful | Reach max voltage and win final LP event |
エキシビションマッチ+ | Exhibition Match+ | Stat bonus+2% | ||
エキシビションマッチ++ | Exhibition Match++ | Stat bonus+3% | ||
SP獲得(+10) | SP gain (+10) | SP+10 | Produce Item | Obtained at lv.5 after using item: SP gain (+10) Knowhow Book |
アピール値UP(+2%) | Appeal up (+2%) | Appeal 2% up | Obtained at lv.5 after using item: Appeal up (+2%) Knowhow Book | |
テンション+5 | Tension+5 | Tension+5 | Obtained at lv.5 after using item: Tension+5 Knowhow Book | |
思い出増加量+2% | Memory Gauge+2% | Memory Gauge+2% Ability | Obtained at lv.5 after using item: Memory Gauge+2% Knowhow Book | |
【限定】Vocal適正UP(ファン感謝祭) | [Limited] Vocal Aptitude UP (T.F.D.) | Vo Position bonus+2% | Thanks Flapping Day | During Limited Knowhow Discovery Campaign, raise Vo/Da/Vi stat to 300/600/750/900/1200+ |
【限定】Dance適正UP(ファン感謝祭) | [Limited] Dance Aptitude UP (T.F.D.) | Da Position bonus+2% | ||
【限定】Visual適正UP(ファン感謝祭) | [Limited] Visual Aptitude UP (T.F.D.) | Vi Position bonus+2% | ||
【限定】Vocal適正UP(LandingPoint) | [Limited] Vocal Aptitude UP (LandingPoint) | Vo Position bonus+2% | Landing Point | |
【限定】Dance適正UP(LandingPoint) | [Limited] Dance Aptitude UP (LandingPoint) | Da Position bonus+2% | ||
【限定】Visual適正UP(LandingPoint) | [Limited] Visual Aptitude UP (LandingPoint) | Vi Position bonus+2% | ||
【限定】Vocal適正UP(G.R.A.D.) | [Limited] Vocal Aptitude UP (G.R.A.D.) | Vo Position bonus+2% | G.R.A.D | During Limited Knowhow Discovery Campaign, raise Vo/Da/Vi stat to 500/700/900/1100/1400+ |
【限定】Dance適正UP(G.R.A.D.) | [Limited] Dance Aptitude UP (G.R.A.D.) | Da Position bonus+2% | ||
【限定】Visual適正UP(G.R.A.D.) | [Limited] Visual Aptitude UP (G.R.A.D.) | Vi Position bonus+2% |
Head knowhows[edit | edit source]
The first knowhow on each knowhow book is called the Head knowhow. Head knowhows are unique that they always drop 3 times on each STEP run regardless of knowhow level.
In addition, the inherit process of head knowhows is also unique. At the end of each STEP run, either a new base head knowhow will be generated; or one of the head knowhows from the 3 source knowhow books may pass onto the new book.
Furthermore, if the head knowhow is being inherited to the new book, there is a chance that the head knowhow may evolve to a maximum of +++ version as detailed below:
List of Head Knowhows | |||||
Head Knowhow | Effect | Base | + | ++ | +++ |
---|---|---|---|---|---|
VocalUP | Bonus Vo stats | +10 | +15 | +20 | +40 |
DanceUP | Bonus Da stats | ||||
VisualUP | Bonus Vi stats | ||||
MentalUP | Bonus Me stats | ||||
Vocal上限UP | Vo limit UP | ||||
Dance上限UP | Da limit UP | ||||
Visual上限UP | Vi limit UP | ||||
Mental上限UP | Me limit UP |