say "Halo"is a Produce mode scenario that was introduced to the game on the December 23, 2024 update.
S.T.E.P. is unlocked by completing Season 1 of W.I.N.G. and creating a Fes Idol at least once.
This mode also allows to customize idols required for Link appeals with other unit members.
Production Timeline
No. of weeks |
4 weeks |
8 weeks |
2 weeks |
1 week |
8 weeks |
2 weeks |
1 week
|
Produce END
|
Season
|
Stage 1 |
Stage 2 |
Camp |
First live |
Stage 3 |
Camp |
Final live
|
General Strategy
|
Collect advises and dismiss members |
Lesson |
Target live |
Auditions |
Team Training |
Target live
|
Knowhow
"say Halo" also utilizes Knowhow book similiar to S.T.E.P., but with some differences.
In "say Halo", only 1 Knowhow book may be used. In addition, Knowhow only drop once between Stage 1 & Stage 2 and drop chance is 100% no matter the level.
Knowhow level now offers a discount instead in ability shop for a -5%/-10%/-15%/-20%/-30%/-50% off with Lv1/Lv2/Lv3/Lv4/lv5/Lv6 respectively.
- See: S.T.E.P.#Knowhows for a list of inheritable knowhows
Team
There are 2 parameters in "say Halo" Team popularity (チーム知名度) and Team completion (チーム完成度).
Team popularity increases after doing activities in "say Halo" and increases it effectiveness. Currently it is uncertain the exact effects of this parameter.
Team completion increases after participating in Auditions and Team training. Team popularity directly affects points gain up to 100%.
In "say Halo", player may recruit additional members during Stage 1 or after Lives during Stage 2 & 3. They may be used to change link appeal members and they may also appear in lesson rooms providing additional Advise tokens.
However each additional member also reduces Team popularity and Team completion growth. Player may dismiss team members at any time in team info (チーム情報) to avoid the penalty.
Team Training
Team training are special training that consumes Advise tokens. Advise tokens can be gathered with lessons and excellent doubles tokens gain. Auditions also gives Best advise (SSR) token , which can substitute any missing tokens. Team training may still be performed even without sufficient tokens, but effectiveness reduces by 3% for each token.
Team Training
|
Training |
Effect at 100% |
Advise required |
Requirements
|
総合能力強化練習 Comprehensive Training |
+300+300+300+150 |
x3x3x3x3x3 |
VoDaVi ≥1000
|
歌唱力強化練習 Vocal training |
+100+50 |
x3x2x2
|
歌唱力強化練習+ Vocal training+ |
+200+50 |
x5x2x3 |
Replaces Vocal training
|
歌唱力強化練習++ Vocal training++ |
+300+50 |
x7x2x4 |
Replaces Vocal training+
|
安定感強化練習 Dance training |
+100+50 |
x3x2x2
|
安定感強化練習+ Dance training+ |
+200+50 |
x5x2x3 |
Replaces Dance training
|
安定感強化練習++ Dance training++ |
+300+50 |
x7x2x4 |
Replaces Dance training+
|
表現力強化練習 Visual training |
+100+50 |
x3x2x2
|
表現力強化練習+ Visual training+ |
+200+50 |
x5x2x3 |
Replaces Visual training
|
表現力強化練習++ Visual training++ |
+300+50 |
x7x2x4 |
Replaces Visual training+
|
みんなで休憩 Everyone Rest |
Recover 50 Stamina, +10 Affection |
x2x5
|
ボーカル効率相談 Vocal Discussion |
+300, Vocal limit +100 Vocal room Level+1 |
x3x10 |
Vocal lession x3
|
ダンス効率相談 Dance Discussion |
+300, Dance limit +100 Dance room Level+1 |
x3x10 |
Dance lession x3
|
ビジュアル効率相談 Visual Discussion |
+300, Visual limit +100 Visual room Level+1 |
x3x10 |
Visual lession x3
|
ラジオ効率相談 Radio Discussion |
+400+150 Radio room Level+1 |
x3x10 |
Radio work x3
|
トーク効率相談 Talkshow Discussion |
+400+150 Talkshow room Level+1 |
3xx3x10 |
Talkshow work x3
|
雑誌効率相談 Photoshoot Discussion |
+400+150 Photoshoot room Level+1 |
3xx3x10 |
Photoshoot work x3
|
施設効率相談 Room Discussion |
+150+150+150+150 All room Level+1 |
x4x4x4x4x4 |
Affection ≥50
|
施設効率相談+ Room Discussion+ |
+300 All room Level+1 |
x8x8x8x8x12 |
Replaces Room Discussion
|
Auditions and Lives
Auditions are unlocked after Stage 2.
In addition to stats & SP, all successful auditions and lives will also give +1 and +10 Affection.
List of Stage 2 Auditions
|
No |
Audition |
Difficulty |
Trend |
Rewards |
Fan Gain |
Unlocks |
Requirements
|
01 |
Beginners! |
1 |
Vo |
+20+18+18+18+12 |
2000 |
Vocal 2.3x Appeal |
|
02 |
Sousaku! Shun na Idol Daihyakka |
2 |
Vi |
+18+18+22+18+25 |
2000 |
Visual 2.3x Appeal |
|
03 |
Daisousaku! Idol Hyakka |
2 |
Da |
+18+24+18+18+25 |
2000 |
Vocal 2.5x Appeal |
|
04 |
Sousaku! Shun na Idol Daihyakka |
3 |
Vi |
+18+18+26+18+37 |
2000 |
Visual 2.5x Appeal |
|
05 |
Hit Chart X |
5 |
Vo |
+34+18+18+18+62 |
6000 |
Dance 2.5x Appeal |
|
06 |
Idol☆War! |
6 |
Da |
+18+38+18+18+75 |
8000 |
Visual 3x Appeal |
|
07 |
24:05pm |
7 |
Da |
+20+42+20+20+87 |
10000 |
Dance 3x Appeal |
|
08 |
Favorite ni Kirameite♥ |
8 |
Da |
+18+42+18+18+100 |
14000 |
Dance 2.3x Appeal |
|
09 |
Idol Ohako Uta Jiman♪ |
8 |
Vo |
+42+18+18+18+100 |
14000 |
Vocal 3x Appeal |
|
01 |
Rhythmic Diva |
10 |
Vo |
+50+20+20+20+125 |
0 |
Appeal 2% UP |
|
02 |
Smile Arena |
15 |
Vo |
+72+22+22+22+187 |
0 |
Appeal 10% UP [Until damage taken] |
|
03 |
Dreaming My Way |
15 |
Vi |
+22+22+74+22+187 |
0 |
Appeal Maximum 10% UP [effect UP at lower Mental] |
|
04 |
Shuukan Prism Melodies |
20 |
Da |
+24+114+24+24+250 |
0 |
Appeal 3% UP |
|
List of Stage 3 Auditions
|
No |
Audition |
Difficulty |
Trend |
Rewards |
Fan Gain |
Unlocks |
Requirements
|
01 |
Ashita no Idol Ichibanboshi |
1 |
Da |
+18+20+18+18+12 |
2000 |
Dance 30% UP If: Turn count ≤ 2 Chance: 20% Maximum 1× |
|
02 |
Uta Unja NIGHT? |
2 |
Vo |
+24+18+18+18+25 |
5000 |
Vocal 30% UP If: Turn count ≤ 2 Chance: 20% Maximum 1× |
|
03 |
Todoke! Otome☆Fanfare |
3 |
Vi |
+18+18+28+18+37 |
5000 |
Visual 30% UP If: Turn count ≤ 2 Chance: 20% Maximum 1× |
|
04 |
Ima ga Kirakira! Omoikkiri Idol |
5 |
Da |
+20+36+20+18+62 |
15000 |
Dance 40% UP If: Turn count ≤ 2 Chance: 20% Maximum 1× |
|
05 |
NEW BE@T |
6 |
Vi |
+22+22+42+22+75 |
20000 |
Visual 40% UP If: Turn count ≤ 2 Chance: 20% Maximum 1× |
|
06 |
Happy☆GenkiShow☆Party Time |
7 |
Da |
+22+46+22+22+87 |
20000 |
Evasion 10% UP If: Turn count ≤ 3 Chance: 100% Maximum 3× |
|
07 |
Yuugata Wide Idol Ichiban! |
8 |
Vo |
+52+22+22+22+100 |
35000 |
Vocal 40% UP If: Turn count ≤ 2 Chance: 20% Maximum 1× |
|
08 |
HOPPIN JAM↑ |
10 |
Da |
+24+62+24+24+125 |
50000 |
Dance 50% UP If: Turn count ≤ 2 Chance: 20% Maximum 1×> |
|
09 |
iDOL Buffet |
11 |
Vi |
+26+26+66+26+137 |
65000 |
Visual 50% UP If: Turn count ≤ 2 Chance: 20% Maximum 1× |
|
10 |
POP-ON! |
12 |
Vo |
+74+26+26+26+150 |
75000 |
Vocal 50% UP If: Turn count ≤ 2 Chance: 20% Maximum 1× |
|
11 |
SPOT LIGHT no Sei ni Shite… |
13 |
Vi |
+28+28+78+28+162 |
85000 |
Vocal 60% UP If: Turn count ≤ 2 Chance: 20% Maximum 1× |
|
12 |
Odotte Iitomo? Zoukangou |
14 |
Vo |
+86+28+28+28+175 |
100000 |
Dance 60% UP If: Turn count ≤ 2 Chance: 20% Maximum 1× |
|
13 |
Idol no Megami-sama |
16 |
Vi |
+30+30+98+30+200 |
130000 |
Visual 60% UP If: Turn count ≤ 2 Chance: 20% Maximum 1× |
|
14 |
LET'S SAY “HELLO!!” |
17 |
Vo |
+104+32+32+32+212 |
145000 |
Vocal 70% UP If: Turn count ≤ 2 Chance: 20% Maximum 1× |
210k fans
|
15 |
All Idol Kansha FESTIVAL |
19 |
Da |
+34+120+34+34+237 |
185000 |
Dance 70% UP If: Turn count ≤ 2 Chance: 20% Maximum 1× |
220k Fans
|
16 |
THE LEGEND |
19 |
Vo |
+124+34+34+34+237 |
185000 |
Visual 70% UP If: Turn count ≤ 2 Chance: 20% Maximum 1× |
230k Fans
|
17 |
Nanairo Memories |
19 |
Vi |
+34+34+124+34+237 |
185000 |
Vo&Da&Vi 60% UP / Memory Gauge 10% UP If: Turn count ≥ 3 Chance: 15% Maximum 1× |
500k Fans
|
18 |
Utahime Gakuen |
20 |
Da |
+36+136+36+36+250 |
200000 |
Vo&Da&Vi 65% UP / Memory Gauge 15% UP If: Turn count ≥ 3 Chance: 20% Maximum 1× |
500k Fans
|
01 |
Getsuyoubi wa Shucchou-chuu |
8 |
Vi |
+20+20+48+20+100 |
14000 |
Vocal 3.5x Appeal |
|
02 |
O・NE・GA・I Marionette Girl |
9 |
Da |
+20+54+20+20+112 |
18000 |
Dance 3.5x Appeal |
|
03 |
Sweet Sweet Live Time |
11 |
Vo |
+64+20+20+20+137 |
26000 |
Vocal 4x Appeal |
|
04 |
Stage Attamattemasu ka? |
12 |
Vi |
+22+22+70+22+150 |
30000 |
Visual 3.5x Appeal |
|
05 |
HIGH POWER NO LIMIT!! |
12 |
Vi |
+22+22+76+22+162 |
34000 |
Vo&Da&Vi 2.0x Appeal |
|
06 |
Oryouri Idol Gohan |
19 |
Vo |
+110+24+24+24+237 |
74000 |
Dance 4x Appeal |
|
07 |
YEAH! YEAH! MUSIC SUNDAY |
19 |
Da |
+24+108+24+24+237 |
74000 |
Excellent 4.0× Appeal |
|
08 |
#PrimeIdol |
19 |
Vi |
+24+24+108+24+237 |
74000 |
Visual 4.0× Appeal |
|
01 |
TOP VOCALIST |
12 |
Vo |
+64+20+20+20+150 |
0 |
Vocal Limit +100 |
|
02 |
TOP DANCE |
12 |
Da |
+20+64+20+20+150 |
0 |
Dance Limit +100 |
|
03 |
TOP EXPRESSER |
12 |
Vi |
+20+20+64+20+150 |
0 |
Visual Limit +100 |
|
04 |
Love Letter no Answer──── |
15 |
Da |
+22+78+22+22+187 |
0 |
Unit Position Bonus 5% UP |
|
05 |
Ryuusei Star Ranking |
18 |
Vi |
+24+24+98+24+225 |
0 |
Appeal Maximum 5% UP [effect increases at higher Memory Gauge] |
|
06 |
Top Star wa Ikkyoku Dake |
17 |
Da |
+22+90+22+22+212 |
0 |
Appeal Maximum 10% UP [effect increases as turn pass] |
|
07 |
Nandodemo Utaou |
17 |
Vo |
+88+22+22+22+212 |
0 |
Appeal Maximum 5% UP [effect UP at higher Mental] |
|
08 |
Nanairo Utagassen |
20 |
Vo |
+108+24+24+24+250 |
0 |
Appeal 3% UP |
|
09 |
TOP SONGS |
20 |
Vi |
+24+24+116+24+250 |
0 |
Appeal 3% UP |
|
Keyword
Keyword will appear in Fes idol after its requirement is satisfied. Same abilities may require certain keywords to activiate.
Unlike team training or target live abilities, the keyword itself does not offer any effects in Fes. The abilities need to be inheirted into a knowhow book and purchased on the next produce run.
Team Training
|
Keyword |
Requirements |
Knowhow Effect
|
アイドル Idol |
None |
Appeal 10% UP
|
歌姫 Utahime |
Vo ≥2000 |
Appeal maximum 100% UP [effect UP after a different genre appeal than previous turn used, max at 3 times]
|
プロダンサー Pro-dancer |
Da ≥2000 |
Appeal maximum 100% UP [effect UP after a different genre appeal than previous turn used, max at 3 times]
|
トップモデル Top Model |
Vi ≥2000 |
Appeal maximum 100% UP [effect UP after a different genre appeal than previous turn used, max at 3 times]
|
リーダーシップ Leadership |
100% Team completion |
|
カリスマ Charisma |
100% Team completion & Max Affection |
|
References
https://wikiwiki.jp/shinycolors/say%20%E2%80%9DHalo%E2%80%9D%E7%B7%A8